Comments
Łódzkie, Polandginggengun9 months ago

Denied

Łódzkie, Polandginggengun9 months ago

Denied

wondrousmilk likes this
Łódzkie, Polandginggengun10 months ago

-- DataStoreService to handle data saving/loading

local DataStoreService = game:GetService("DataStoreService")

local playerData = DataStoreService:GetDataStore("PlayerData")

-- Function to handle player joining

game.Players.PlayerAdded:Connect(function(player)

-- Create a leaderstats folder to hold player data

local leaderstats = Instance.new("Folder")

leaderstats.Name = "leaderstats"

leaderstats.Parent = player



-- Create a currency value to hold player's coins

local coins = Instance.new("IntValue")

coins.Name = "Coins"

coins.Parent = leaderstats



-- Load player data from DataStore

local success, data = pcall(function()

    return playerData:GetAsync(player.UserId)

end)



-- Check if data was successfully retrieved

if success and data then

    coins.Value = data.Coins or 0

else

    -- Default value if no data is found or retrieval failed

    coins.Value = 0

end

end)

-- Function to handle player leaving

game.Players.PlayerRemoving:Connect(function(player)

-- Get the player's data to save

local leaderstats = player:FindFirstChild("leaderstats")

if leaderstats then

    local coins = leaderstats:FindFirstChild("Coins")

    if coins then

        -- Save player data to DataStore

        local success, err = pcall(function()

            playerData:SetAsync(player.UserId, {

                Coins = coins.Value

            })

        end)

        -- Error handling

        if not success then

            warn("Failed to save data for player " .. player.Name .. ": " .. err)

        end

    end

end

end)

-- Function to periodically save data for all players

while true do

wait(60) -- Save data every 1 minute

for _, player in pairs(game.Players:GetPlayers()) do

    -- Get the player's data to save

    local leaderstats = player:FindFirstChild("leaderstats")

    if leaderstats then

        local coins = leaderstats:FindFirstChild("Coins")

        if coins then

            -- Save player data to DataStore

            local success, err = pcall(function()

                playerData:SetAsync(player.UserId, {

                    Coins = coins.Value

                })

            end)

            -- Error handling

            if not success then

                warn("Failed to save data for player " .. player.Name .. ": " .. err)

            end

        end

    end

end

end

Łódzkie, Polandginggengun10 months ago

for some reason it got age restricted

Łódzkie, Polandginggengun11 months ago

dildo

PROGUM1234 likes this
Łódzkie, Polandginggengun11 months ago

learn how to get squid with drink and fish

and learn to squid drop

and most importantly be lucky

Łódzkie, Polandginggengun11 months ago

ping pong

PROGUM1234 likes this
Łódzkie, Polandginggengun11 months ago

snort colombian cocaine to go faster

Manfacesmile2 and skorostt like this
Łódzkie, Polandginggengun11 months ago
This comment was deleted
Łódzkie, Polandginggengun1 year ago

i sold it

Unknown
Łódzkie, Polandginggengun1 year ago

found u on discord hehe

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