Comments
thread: Aground
brokenai2 years ago

feel free to send any feedback on the requirements because I have not run magic, so my knowledge is very limited. you can also join the discord https://discord.gg/hWXMk5xU which is easier to talk on

thread: Aground
brokenai2 years ago

hello steelpickaxe I will be talking to the mod about this because I too want categories for all the paths. for the requirements we could definitely get rid of spirit path and raise a dragon because they would have no impact on the route. magical energy is just a Prerequisite for evolve dragon ship. evolve dragon ship is the only one I can think of that would have an impact in stopping "exotic" routes that cross between the paths.

since each path has long chains of Prerequisites it hard to think of requirements that would have an impact. I can think of many theoretical routes that could cross paths, but I doubt they would be faster than just doing it normally because you would still need to complete several mandatory quests.

considering this my requirements for the rules would be

Evolve dragon ship - because you may* be able to use the escort ship as a replacement which would make science and magic way too similar to each other and very boring. I really doubt it would be faster, but I wouldn't say impossible, and I don't want to risk the runs becoming the same.

To The Leader - because it the final quest that rolls the credits and so obviously must be included

run: Aground
brokenai2 years ago

omg I'm such a liar. "sub 10 impossible" don't trust me judge time save. I didn't even know how to read splits properly when I wrote this.

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