Final split timing has been changed to "Timing Starts from Confirming Your Party and ends after the last hit on Dark Cloud, the screen flash for PS5 and when Dark Cloud turns purple for PC." because the old wording was very unclear.
In an attempt to bring things more in line with other NES leaderboards, Western and J rules have been combined into a single category called any%. Western and J were basically the same category with timing differences and arbitrary rules allowed or banned. On a more minor note, with the new SR.com changes there is only about 3-4 categories visible without scrolling so now we can fit one more in. More importantly, there was an abundance of loading save states to skip the pre-run manip in Western, which is a huge advantage for emulator over console since you can do many more attempts in the same amount of real time.
TLDR: Western and J rules got combined into any% which is just Western+Turbo allowed+show pre-run manip if you use one.
This Category name is a bit awkward, either 1 Loop, or Beat 9-4 is better. Also add rules for start and stop time.
Putting this here so it doesn't get lost again because it's helpful for learning, and backup floor drops. I think Deceax wrote this for a big 20? Shows the Subpixel value on the screen. (can save the code in a txt file and just run it)
local XAddr=0x336 local X while true do X=memory.readbyte(XAddr) gui.text(0,25,X) emu.frameadvance(); end