I am starting to run this game and develop routes, and I think a 100% run as well as dividing the any% run into its respective endings (Good / Bad)
I changed the rules on timing, the timer starts the first frame after you start training, and timing ends the first frame that the door opens.
Sorry for the late response, but I totally agree with GagePW. As long as gameplay and audio are present and un interrupted, it should be fine
Hey, I'm looking for fellow Hunters to speedrun IL with me if anyone is interested
Hey everyone, I added a new misc category! Rush as quickly as you can to buy up all the different types of soda in the game!
yeah, i take back what I wrote last time. I do think that both should be a category tho
you could always do both? like first one to unlock/buy the place, and then a separate category for discovering all the artifacts. And i each one has to be done on a fresh run. The only caveat to that should be that if you unlock/buy a place in one run, you should be able to unlock all the artifacts in the same run on the same video.
I think it would be fun to run the game trying to get every artifact in each dig spot
so "get all artifacts in the mud pit as quickly as possible" or something along those lines
Can we add a mobile categories to the leaderboard? I’m interested in running the game on mobile
I was recently playing the game, and I thought it would be dope to Speedrun getting full sets of components. For example, Speedrun getting all the lynx components or the Rhino or the Scarab. It would be cool, just food for thought
I personally would probably suggest adding more licenses for getting all of a specific booster type. For example, obtaining both boxes for the booster cards ( the 32 count and the 64 count), and both basic booster card boxes ( so the 4 and 8 count booster boxes). But do that for all of them, Basic, Rare, Legendary, Epic, etc