Comments
thread: Jump Force
Massachusetts, USAXur5 years ago

Similar to other Steam based games, Jump Force stores the save data on disk. In order to replay key missions, you have to start from the beginning which requires removing previous save data. The first step is to turn off Steam Cloud for the game so that it doesn't try to overwrite your save, and then go to Steam\userdata(Your ID), find the folder named 816020 and either rename the folder, move it somewhere or delete it.

http://puu.sh/CRolF/268d0f4406.png

Massachusetts, USAXur5 years ago

Switch load times may not may not be better than ps4/xb1, but it's just as likely they are all on par. Switch may limit fps, which directly affects load times. As such we won't know till further testing.

AquaBlake likes this
Massachusetts, USAXur5 years ago

In an effort to make comparing runs between two people easier, I've added split files for LiveSplit to the resources. These are, of course, completely optional and you can continue to use whatever you have been just fine. This is solely an effort on my part for current/future runners to have something to use. I myself am moving over to these, since they make comparing time losses in the middle of arcade runs a bit easier, so if anyone else wants to use them they are there. The ZIP file contains splits for all full-game runs (from Any% Story to Battle Tutorial) and splits for Arcade Mode ILs.

Massachusetts, USAXur5 years ago

For those who were/are still confused on timings, the moderators have been convinced that switching from RTA was more damaging than helpful. From here on, FighterZ is back to RTA for all categories, so please take note for future runs.

AquaBlake, ZigZagGamer, and DBcade like this
Massachusetts, USAXur6 years ago

Your time was submitted as with loads, so even though it's the fastest until you set the time without loads (see ZigZag's guide) it won't be counted against times marked as without loads. Those other two times need to be retimed still so those times you see aren't final either.

ZigZagGamer likes this
Massachusetts, USAXur6 years ago

With the arrival of DLC characters Broly and Bardock next week, is there a plan to have runs using DLC marked differently? I know of several games that do this (Breath of the Wild with amiibos) so that DLC doesn't invalidate other runs/runners who don't have it.

Massachusetts, USAXur6 years ago

Unfortunately, manual timing without loads is never really practical. The games that do this have autosplitters that pause when in a loading screen, which is only available for PC games. Otherwise load times would have to be exactly the same across all attempts in order to take them out. The only mode for this to work would be combo challenges, since they have an in game timer.

Massachusetts, USAXur6 years ago

Hi all, new runner here. You may have seen me take your top spot in 8 categories already, if not I apologize. I saw the post on sub 4 snake way and got inspired. I started for the story speedrun, seeing as it didn't have any submissions, and plan on expanding to every category eventually. Arcade mode randomness wasn't exactly my cup of tea but dangit I had to try. Anyways, I'll be here if you have questions for me. Happy speeding!

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