Comments
Haute-Normandie, FranceXcvazer9 years ago

ENG :

There is the rules for Semented runs and level runs.

Segmented run :

1- For the first level, the timer start at the first move of the character, not when you click on start. for that reason, add 3 seconds at the global timer. The timer stop when you enter the dialog room.

2- For the 2nd and 3rd levels, the timer start at the first move of the character. For that reason, add 2.20 seconds at the global timer 2 times (time for skipping dialogs between the levels). The timer stop when you enter the dialog room in the level 2.

3- For the end of the 3rd level, it's when the "little star/soul" of the character, transform into a circle/bubble. (Plz add 0.20 sec at the global timer).

4- For the end of the game, it's the same as the speedrun, when you click to pass the last dialog "I forgive you".

Individual level runs :

Same rules but you don't add additionnal time for menu/dialogs.

Android game :

The rules are the same.

If you need me to add some rules or if I say crap plz tell me below.

Xcvazer

Haute-Normandie, FranceXcvazer9 years ago

Ok cool je vais les tenter prochainement pour plus de WR :D

thread: Polarity
Haute-Normandie, FranceXcvazer9 years ago

Ok Ty for this precision. PS I don't need slylobsterr strats My pb is better :D

thread: Polarity
Haute-Normandie, FranceXcvazer9 years ago

I watched The run of Dungeonfire In the strory levels Glichtless and 2 times he's doing a cube jump and it's forbidden. And just want to know if it's a alternative way to do it or it's normal .

Xcvazer

Haute-Normandie, FranceXcvazer9 years ago

Retimed I close this thread.

Haute-Normandie, FranceXcvazer9 years ago

FR :

Voici les règles pour la run segmenté et les levels run.

La run segmenté :

1- Pour le premier niveau, le timer commence au premier mouvement du personnage, non au moment de clicker sur start. Pour cette raison, ajoutez 3 secondes au timer global. Le timer stop quand vous rentez dans la salle du dialogue.

2- Pour le 2ème niveau ainsi qu'au 3ème, le timer commence au premier mouvement du personnage. Pour cette raison ajoutez 2 secondes 20 au timer, ce qui fait 4.40 secondes en tout (temps pour skipper le dialogues entre les niveaux). Le timer stop quand vous rentez dans la salle du dialogue pour le niveau 2.

3- Le timer pour la fin du 3ème niveau se termine quand La "petite étoile/âme" du personnage se transforme en petit(e) cercle/bulle. (Rajoutez 0,20 sec au timer).

4- Le timer pour le dernier niveau se termine comme pour le speedrun au moment ou vous clickez pour passer le dialogue "I forgive you".

Les levels runs :

Idem sauf qu'il ne faut pas rajouter les temps additionnel des dialogues/menu.

Android game :

Les règles sont les mêmes.

Si vous avez besoin que je rajoutes des choses ou que je dit des conneries dites le moi en dessous.

Xcvazer

Haute-Normandie, FranceXcvazer9 years ago

If you want or need any tips, or a guide to explain all the strats, tell us here !

thread: AntBassador
Haute-Normandie, FranceXcvazer10 years ago

Tell me what you want about the game, I will answer you.

Haute-Normandie, FranceXcvazer10 years ago

Merci / Thank for adding me !

I'll be a good mod :)

Haute-Normandie, FranceXcvazer10 years ago

I wanna be a mod, I have nothing to do :)

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