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Pennsylvania, USAVelocikitty4 years ago

No one has posted, no discord link (EDIT- I am just blind. Never mind about the lack of Discord Link)... Just wondering if its dead or not.

Recently picked this up, and wanted to try some NG+ Speedruns of the main campaign. (Ie, just using whatever post game parts you have)

PilotPanda likes this
Pennsylvania, USAVelocikitty5 years ago

Any% - Easy, Normal, and Hard Self Explanatory, brand new account, beat the game as fast as you can. Use RTA timing

Any% - NG+ Easy, Normal and Hard Beat the game with a previous beaten save. (Meaning you beat the game before, unlocked stuff.) Use RTA timing. I'd see rules with restarting from checkpoint to reload would be a variable. (Its not that much of a change, the missions where you want more A2G missiles you have a reload line anyway. Hard I could see having it be a hard no.) Like its faster to restart from checkpoint at the last bit of Mission 20, where you have to get into the Trench Run. The checkpoint is better lined up than the respawn point after the cut scene.

Individual Levels (Might also wanna do something like Easy & Hard? Skipping Medium?) Use IGT (Which seems to be accurate from start to the mission over, and does not count the post mission RP)

Only missions I'd suggest skipping or ruling differently will be 6 and 11. (Lesser extents being Battle for Farbanti, which is Mission 15, but you then have the Ace fight at the end.) Both are just flat out 15 minute matches. (You always do 15 minutes, even if you beat it in 5 minutes) You could in theory include both, if you toss in start the mission, then restart from checkpoint with RTA timer, and finishing the 'run' when you hit the point requirement.

Arsenal Bird% This one I can see being a bit of weird one. Using Mission 19, you start the mission, then when the Arsenal Bird shows up, you restart from checkpoint (Using the above method for timing 6 and 11) to the final hit of the bird's center part. I could see this being ran because its a boss fight. Doing it the fastest.

ACE% - Easy and Hard (Skipping Normal) Literally shoot down all 24 Aces. The issue being that a few missions have multiple Ace spawns. (Mission 12 being a example of 3 Aces. Although, you are capable of shooting down all 3 in that mission without much trouble on Normal.) This one would be a harder one to time... Maybe RTA and Campaign mode? (Would require NG+). I dunno, this could be discussed more though.

I'm suggesting categories for each difficulty, because not everyone will want to play Hard, or Easy for example. (I couldn't see myself running the full game again on Hard. Even more so hearing its 99.99% missile fired at me.)

Pennsylvania, USAVelocikitty5 years ago

Any% NG+ Normal

Gonna be doing my first run of it tonight in an attempt to get the Skin for the Strike Wyvern, which is under 4 hours of the campaign.

sikswic likes this
Pennsylvania, USAVelocikitty5 years ago

Focus schools do NOT appear to work, with regards to the extra energy/regen that one of the schools provide.

Asteroid Field skip still works (Year+ Later)

Purge Operator is still RNG Hell.

Ascent: You generally want to dash twice off the cliff from the start and die. This unlocks slide as Operator that allows you to slide into the parade area, while you cannot void dash. Along with being slightly faster than sprinting. You also do not need to void blast the rocks, you can simply dash through it.

Queen fight: Amps do work here. With a standard 223, you have a chance to break more than 3 braids at a time. Don't bother. You end up losing time due to the AI kinda derping with a 25 second slow down as the scripts try to catch up. (I dunno if Op/Amp arcanes work, which could also save time here.)

Teshin fight is just RNG if he wants to block. I use my Nikana Prime. Might be better off with a harder hitting weapon. Unsure if he scales. Haven't tried amp on him.

Return to the mountain: Energy matters here, but otherwise seems standard and straight through. Dash through instead of void blast.

Pennsylvania, USAVelocikitty6 years ago

Zephyr.

I have 1.81 sprint speed, BEFORE Turb's Agument, and Sprint Boost is applied.

Build: http://i.imgur.com/eM1DvdB.jpg

The downside is the floatiness, and I'm pretty sure you hit the max speed the engine will allow you to go.

Reason I build Efficiency over Duration, is simply because 23~ seconds of turbulance for 19 energy as opposed to 38 for 53.

Pennsylvania, USAVelocikitty6 years ago

Supposedly the last map, there is some sort of gas clouds. (That recharge energy.)

Someone in my clan's chat was saying something about it.

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