"No glitches, No exploits"
So only Let's Play's allowed basically? :P
At the very least only ban specific glitches, or at the very least define what an exploit or glitch is.
Here's a Talisman "riddle" for you guys.
Your Craft value is 3. You have no items, followers, throphies, spells, Strength or Craft tokens. There are no Omens. The ending is not relevant. There is no innate character ability which is relevant.
You arrive at the Mines. You roll a total of six on your roll. But nothing happens! You may move on during your next turn....
What happened?
Maybe this is almost common knowledge, but this confused me for longer than I would like to admit, and I was staring at the recording.
One other weird thing: If you have Reaper enabled, Frostmarch disabled, you may choose which Warlock's Quest to take.
As with most older games / console ports, AI, polling rates, physics etc. are tied to FPS. At the scripted parts in Invasion and Post Office you can gain a non-trivial amount of time with high FPS.
High framerate does mess with jumping inputs somehow, but it can be mitigated with jump bound to scrollwheel. Also there is a potential skip in Post Office enabled by high framerate which might be enough of a timesave that not being able to jump properly doesn't matter.
Would presumably cause an arms race to play on lower settings / faster computer. Also, doesn't happen to me but there seems to be a bug where FPS can affect player movement speed too:
In the interest of an even playing field it would then make sense to require 60 FPS for future runs.
Simplest solution, in Freedom.ini: DisableVSync ---> EnableVSync
Should be fine to enable it in drivers too. If you have a 120 Hz monitor I'm guessing you have to do it in drivers, or with third-party tools. For Nvidia: Nvidia Control Panel, Manage 3D Settings, Program Settings, add Freedom.exe, Vertical sync On.
But yeah, if mods agree you could add this to the Rules.