Threads
Indiana, USATheCowness2 years ago

Per a discussion and survey held in the DQRTA Discord server last month, we've updated the rules for the following English-language Dragon Quest games to allow the use of turbo controllers:

Dragon Warrior IV (NES) Dragon Warrior I (GBC) Dragon Warrior II (GBC) Dragon Warrior III (GBC) Dragon Warrior Monsters (GBC) Dragon Warrior Monsters 2 (GBC) Dragon Warrior VII (PS1) Dragon Quest VIII (PS2) Dragon Quest XI (All Platforms) Dragon Quest I (Switch) Dragon Quest II (Switch) Dragon Quest III (Switch)

Allowing turbo, at least for systems that have controller ports, will be the default/standard going forward for RPG-style Dragon Quest games, but all games are still free to change their own rules by runner consensus. Games that have have new manipulations or glitches made RTA-viable due to the allowance of turbo may have new categories created.

A summary of the community discussion and survey results can be found in the DQRTA Discord's #announcements channel. The general response was overwhelmingly positive, except for runners of NES 1-3 (still positive, but not overwhelmingly), so those games are currently the exception to the new standard. The more traditional RPG games were the focus of the conversation, so other spinoffs were not changed, and the (3)DS games were left alone due to there being no easy way to play with turbo on-console.

Indiana, USATheCowness2 years ago

Per a discussion and survey held in the DQRTA Discord server last month, we've updated the rules for the following English-language Dragon Quest games to allow the use of turbo controllers:

Dragon Warrior IV (NES) Dragon Warrior I (GBC) Dragon Warrior II (GBC) Dragon Warrior III (GBC) Dragon Warrior Monsters (GBC) Dragon Warrior Monsters 2 (GBC) Dragon Warrior VII (PS1) Dragon Quest VIII (PS2) Dragon Quest XI (All Platforms) Dragon Quest I (Switch) Dragon Quest II (Switch) Dragon Quest III (Switch)

Allowing turbo, at least for systems that have controller ports, will be the default/standard going forward for RPG-style Dragon Quest games, but all games are still free to change their own rules by runner consensus. Games that have have new manipulations or glitches made RTA-viable due to the allowance of turbo may have new categories created.

A summary of the community discussion and survey results can be found in the DQRTA Discord's #announcements channel. The general response was overwhelmingly positive, except for runners of NES 1-3 (still positive, but not overwhelmingly), so those games are currently the exception to the new standard. The more traditional RPG games were the focus of the conversation, so other spinoffs were not changed, and the (3)DS games were left alone due to there being no easy way to play with turbo on-console.

Indiana, USATheCowness2 years ago

Per a discussion and survey held in the DQRTA Discord server last month, we've updated the rules for the following English-language Dragon Quest games to allow the use of turbo controllers:

Dragon Warrior IV (NES) Dragon Warrior I (GBC) Dragon Warrior II (GBC) Dragon Warrior III (GBC) Dragon Warrior Monsters (GBC) Dragon Warrior Monsters 2 (GBC) Dragon Warrior VII (PS1) Dragon Quest VIII (PS2) Dragon Quest XI (All Platforms) Dragon Quest I (Switch) Dragon Quest II (Switch) Dragon Quest III (Switch)

Allowing turbo, at least for systems that have controller ports, will be the default/standard going forward for RPG-style Dragon Quest games, but all games are still free to change their own rules by runner consensus. Games that have have new manipulations or glitches made RTA-viable due to the allowance of turbo may have new categories created.

A summary of the community discussion and survey results can be found in the DQRTA Discord's #announcements channel. The general response was overwhelmingly positive, except for runners of NES 1-3 (still positive, but not overwhelmingly), so those games are currently the exception to the new standard. The more traditional RPG games were the focus of the conversation, so other spinoffs were not changed, and the (3)DS games were left alone due to there being no easy way to play with turbo on-console.

Indiana, USATheCowness2 years ago

Per a discussion and survey held in the DQRTA Discord server last month, we've updated the rules for the following English-language Dragon Quest games to allow the use of turbo controllers:

Dragon Warrior IV (NES) Dragon Warrior I (GBC) Dragon Warrior II (GBC) Dragon Warrior III (GBC) Dragon Warrior Monsters (GBC) Dragon Warrior Monsters 2 (GBC) Dragon Warrior VII (PS1) Dragon Quest VIII (PS2) Dragon Quest XI (All Platforms) Dragon Quest I (Switch) Dragon Quest II (Switch) Dragon Quest III (Switch)

Allowing turbo, at least for systems that have controller ports, will be the default/standard going forward for RPG-style Dragon Quest games, but all games are still free to change their own rules by runner consensus. Games that have have new manipulations or glitches made RTA-viable due to the allowance of turbo may have new categories created.

A summary of the community discussion and survey results can be found in the DQRTA Discord's #announcements channel. The general response was overwhelmingly positive, except for runners of NES 1-3 (still positive, but not overwhelmingly), so those games are currently the exception to the new standard. The more traditional RPG games were the focus of the conversation, so other spinoffs were not changed, and the (3)DS games were left alone due to there being no easy way to play with turbo on-console.

AndyPerfect likes this
Indiana, USATheCowness2 years ago

Per a discussion and survey held in the DQRTA Discord server last month, we've updated the rules for the following English-language Dragon Quest games to allow the use of turbo controllers:

Dragon Warrior IV (NES) Dragon Warrior I (GBC) Dragon Warrior II (GBC) Dragon Warrior III (GBC) Dragon Warrior Monsters (GBC) Dragon Warrior Monsters 2 (GBC) Dragon Warrior VII (PS1) Dragon Quest VIII (PS2) Dragon Quest XI (All Platforms) Dragon Quest I (Switch) Dragon Quest II (Switch) Dragon Quest III (Switch)

Allowing turbo, at least for systems that have controller ports, will be the default/standard going forward for RPG-style Dragon Quest games, but all games are still free to change their own rules by runner consensus. Games that have have new manipulations or glitches made RTA-viable due to the allowance of turbo may have new categories created.

A summary of the community discussion and survey results can be found in the DQRTA Discord's #announcements channel. The general response was overwhelmingly positive, except for runners of NES 1-3 (still positive, but not overwhelmingly), so those games are currently the exception to the new standard. The more traditional RPG games were the focus of the conversation, so other spinoffs were not changed, and the (3)DS games were left alone due to there being no easy way to play with turbo on-console.

Keeanolookalike likes this
Indiana, USATheCowness2 years ago

Per a discussion and survey held in the DQRTA Discord server last month, we've updated the rules for the following English-language Dragon Quest games to allow the use of turbo controllers:

Dragon Warrior IV (NES) Dragon Warrior I (GBC) Dragon Warrior II (GBC) Dragon Warrior III (GBC) Dragon Warrior Monsters (GBC) Dragon Warrior Monsters 2 (GBC) Dragon Warrior VII (PS1) Dragon Quest VIII (PS2) Dragon Quest XI (All Platforms) Dragon Quest I (Switch) Dragon Quest II (Switch) Dragon Quest III (Switch)

Allowing turbo, at least for systems that have controller ports, will be the default/standard going forward for RPG-style Dragon Quest games, but all games are still free to change their own rules by runner consensus. Games that have have new manipulations or glitches made RTA-viable due to the allowance of turbo may have new categories created.

A summary of the community discussion and survey results can be found in the DQRTA Discord's #announcements channel. The general response was overwhelmingly positive, except for runners of NES 1-3 (still positive, but not overwhelmingly), so those games are currently the exception to the new standard. The more traditional RPG games were the focus of the conversation, so other spinoffs were not changed, and the (3)DS games were left alone due to there being no easy way to play with turbo on-console.

Indiana, USATheCowness2 years ago

Per a discussion and survey held in the DQRTA Discord server last month, we've updated the rules for the following English-language Dragon Quest games to allow the use of turbo controllers:

Dragon Warrior IV (NES) Dragon Warrior I (GBC) Dragon Warrior II (GBC) Dragon Warrior III (GBC) Dragon Warrior Monsters (GBC) Dragon Warrior Monsters 2 (GBC) Dragon Warrior VII (PS1) Dragon Quest VIII (PS2) Dragon Quest XI (All Platforms) Dragon Quest I (Switch) Dragon Quest II (Switch) Dragon Quest III (Switch)

Allowing turbo, at least for systems that have controller ports, will be the default/standard going forward for RPG-style Dragon Quest games, but all games are still free to change their own rules by runner consensus. Games that have have new manipulations or glitches made RTA-viable due to the allowance of turbo may have new categories created.

A summary of the community discussion and survey results can be found in the DQRTA Discord's #announcements channel. The general response was overwhelmingly positive, except for runners of NES 1-3 (still positive, but not overwhelmingly), so those games are currently the exception to the new standard. The more traditional RPG games were the focus of the conversation, so other spinoffs were not changed, and the (3)DS games were left alone due to there being no easy way to play with turbo on-console.

Indiana, USATheCowness2 years ago

Per a discussion and survey held in the DQRTA Discord server last month, we've updated the rules for the following English-language Dragon Quest games to allow the use of turbo controllers:

Dragon Warrior IV (NES) Dragon Warrior I (GBC) Dragon Warrior II (GBC) Dragon Warrior III (GBC) Dragon Warrior Monsters (GBC) Dragon Warrior Monsters 2 (GBC) Dragon Warrior VII (PS1) Dragon Quest VIII (PS2) Dragon Quest XI (All Platforms) Dragon Quest I (Switch) Dragon Quest II (Switch) Dragon Quest III (Switch)

Allowing turbo, at least for systems that have controller ports, will be the default/standard going forward for RPG-style Dragon Quest games, but all games are still free to change their own rules by runner consensus. Games that have have new manipulations or glitches made RTA-viable due to the allowance of turbo may have new categories created.

A summary of the community discussion and survey results can be found in the DQRTA Discord's #announcements channel. The general response was overwhelmingly positive, except for runners of NES 1-3 (still positive, but not overwhelmingly), so those games are currently the exception to the new standard. The more traditional RPG games were the focus of the conversation, so other spinoffs were not changed, and the (3)DS games were left alone due to there being no easy way to play with turbo on-console.

Indiana, USATheCowness2 years ago

Per a discussion and survey held in the DQRTA Discord server last month, we've updated the rules for the following English-language Dragon Quest games to allow the use of turbo controllers:

Dragon Warrior IV (NES) Dragon Warrior I (GBC) Dragon Warrior II (GBC) Dragon Warrior III (GBC) Dragon Warrior Monsters (GBC) Dragon Warrior Monsters 2 (GBC) Dragon Warrior VII (PS1) Dragon Quest VIII (PS2) Dragon Quest XI (All Platforms) Dragon Quest I (Switch) Dragon Quest II (Switch) Dragon Quest III (Switch)

Allowing turbo, at least for systems that have controller ports, will be the default/standard going forward for RPG-style Dragon Quest games, but all games are still free to change their own rules by runner consensus. Games that have have new manipulations or glitches made RTA-viable due to the allowance of turbo may have new categories created.

A summary of the community discussion and survey results can be found in the DQRTA Discord's #announcements channel. The general response was overwhelmingly positive, except for runners of NES 1-3 (still positive, but not overwhelmingly), so those games are currently the exception to the new standard. The more traditional RPG games were the focus of the conversation, so other spinoffs were not changed, and the (3)DS games were left alone due to there being no easy way to play with turbo on-console.

Indiana, USATheCowness4 years ago

I noticed a couple weeks ago that the embedding on all of the JP runs themellin put up is broken. I can still get to the videos through a little element-inspection and url manipulation, but I was told Nico changed how their embed code worked about a year ago and I'm guessing that's what broke these VODs. Is that something we can fix, or is that an SRC thing?

Defaul_T likes this
Indiana, USATheCowness4 years ago

I moderate some of the Dragon Quest SRC boards, and it would be useful if we could give a game multiple names (aliases) so that when you type "Dragon Warrior Monsters 2" into the search bar (the game's English name) it pulls up the board for "Dragon Quest Monsters 2" (the game's Japanese name), where we have a separate category for English runs.

The Dragon Quest series was known as "Dragon Warrior" in the West until whenever DQ8 came out, so a lot of DQ games could benefit from this, and I can think of a couple older series that used to (or still do) have different names in Japan vs the US.

Nightcat, reddagger and 8 others like this
About TheCowness
Joined
8 years ago
Online
3 days ago
Runs
13
Games run
Dragon Warrior IV
Dragon Warrior IV
Last run 4 years ago
5
Runs
Dragon Warrior VII
Dragon Warrior VII
Last run 2 years ago
2
Runs
Zelda II: The Adventure of Link
1
Run
Dragon Quest Monsters 2
Dragon Quest Monsters 2
Last run 4 years ago
1
Run
Dragon Warrior
Dragon Warrior
Last run 3 years ago
1
Run
Dragon Warrior III
Dragon Warrior III
Last run 8 years ago
1
Run
Dragon Quest Builders
Dragon Quest Builders
Last run 2 years ago
1
Run
Death Rally
Death Rally
Last run 7 years ago
1
Run
Games followed
Dragon Warrior IV
Dragon Warrior IV
Last visit 7 days ago
365
visits
Dragon Quest Monsters 2
Dragon Quest Monsters 2
Last visit 4 days ago
118
visits
Dragon Quest Monsters 1 & 2 (PSX)
19
visits
Dragon Quest (Switch)
Dragon Quest (Switch)
Last visit 3 months ago
74
visits
Dragon Quest VI (SNES)
Dragon Quest VI (SNES)
Last visit 3 months ago
14
visits
Dragon Quest Monsters
Dragon Quest Monsters
Last visit 3 months ago
127
visits
Dragon Quest II (Switch)
Dragon Quest II (Switch)
Last visit 8 days ago
50
visits
Dragon Quest III (Switch)
Dragon Quest III (Switch)
Last visit 23 days ago
102
visits
Games moderated
Dragon Warrior IV
Dragon Warrior IV
Last action 7 days ago
19
actions
Dragon Quest Monsters 2
Dragon Quest Monsters 2
Last action 3 months ago
13
actions
Dragon Quest III (Switch)
Dragon Quest III (Switch)
Last action 1 year ago
11
actions
Dragon Quest Monsters
Dragon Quest Monsters
Last action 2 years ago
6
actions
Dragon Quest Monsters: Terry no Wonderland 3D
3
actions
Dragon Quest Monsters 1 & 2 (PSX)
Dragon Quest Monsters 1 & 2 (PSX)
Last action 1 year ago
3
actions
Dragon Quest VI (SNES)
Dragon Quest VI (SNES)
Last action 3 years ago
1
action
Dragon Quest Monsters: Joker 2
Dragon Quest Monsters: Joker 2
Last action 1 year ago
1
action