The following strategy could save ~40 Seconds. Via shooting at the wall while still in the room, and bouncing the Energy Balls into the holes, you can get the extra Three Energy Balls prior to the Hunter Fights, while completing the puzzle. These are the approximate positions you'll need to shoot at:
- First Shot, shoot at the Red Dot
- Second Shot, shoot slightly above the sign.
- Third Shot, shoot in a position where the Quick Save message is slightly above the sign. As for the Hunter Fights:
- In the First Fight, you'll need a High Pitch Death Sound, or the battle will Softlock.
- In the Second Fight, you cannot kill him prior to him touching the floor, or the battle will also Softlock.
I attempted to make a Speedrun(dot)com Logo for SSL.
Looking to become a Moderator for Super Smash Land. The two Mods haven't been online in 5 or More Months; And the Super Mod has had inconsistent uploads, and hasn't made a Speedrun in 4 Years.
Problem Resolved - Mod has Verified
Already updated the Discord link on the Sidebar to the YH10S Leaderboard
Having two separate leaderboards would be unnecessary at this point.
- Every other Pokemon Generation (Unless the Game[s] is a Remake of a Prior Gen or is a unique game) has each Generation's Games under the same branch.
- Most of the mods of one game would likely be in the other.
- Some players using another version of the same Generation may post on the wrong leaderboard if they were separate.
For me, the timing for it goes along these lines:
- Position yourself at a far enough distance away from the Metro Cop
- Shoot your Pistol right before entering the Loading Trigger
- Right after you land the Headshot, pick up the Pistol.
As quoted by the any% Deltarune rules, "Modification of any game files are banned, with the exception of the music files. Modification of save files at any point during a run is banned."
While I was doing my first run (Without a Recording) this happened. For this run I wasn't recording until I got up to this point, so I wasn't able to show how to actually do this odd glitch.
Since it seems like the original link is now invalid, I made a new group for Disparity. Have Fun https://discord.gg/CUneRsW
Currently I'm waiting to get my Disparity Bad Ending run verified for the past 2 weeks. But it seems that the only Moderator, Pathermon, has been inactive for awhile. The last (Full Game) run he had was from over a Year Ago. His last video was from 11 Months Ago. https://www.speedrun.com/Disparity/full_game https://www.youtube.com/channel/UCy4o1dVi3YjczTur4v0O9-Q
I've noticed that it's allowed to pretty much ignore the 2nd Player in 2 Player Mode (I.E. Allowing the player to use 1 Joy Con) and it overall turns 2 Player Mode into a slower 1 Player Mode. For me 2 Player Mode should be changed to 2 categories, a Single Player 2 Player run, and a 2 Player Co-op run; and turn 2 Player Co-op into the main category. What would you think of this?
Just give it some time, i'll get verified sooner or later