Comments
thread: The Site
Victoria, AustraliaSpikestuff7 years ago

I'm just going to rewrite it, mainly my fault but w/e:

https://www.speedrun.com/user/ganern00103

thread: Tekken 3
Victoria, AustraliaSpikestuff7 years ago

And with that last edit... Twice infact

I'm killing this entire topic.

Eat. Your. Heart. Out.

https://streamable.com/coam5

1:1 input on everything only the choice of music is different.

Silent: 773 -> 1113 = 340 (~5.667 seconds) Arcade: 857 -> 1200 = 343 (~5.717 seconds) Remix: 860 -> 1203 = 343 (~5.717 seconds) Your Copy: ~4 Seconds (You're also loading a larger character, who is meant to take longer time to load)

But, but that's only 3 frames when you go from start to end on each respective type. Going from each initial load is 3 frames however you're going from start to end. Silent is ahead of Remix by 90 frames and ahead of Arcade by 87 frames.

But... That's only initial load, that means nothing. The next stage loads are roughly half time in length, but in your case using Your Copy. The time is ~1.5seconds using your version less than what it should be.

All character loads are locked so there's no need for the game to fetch any data it already has and only loads the miniboss at the end.

And to repeat one more damn time the RULES that are on Tekken Force: http://i.imgur.com/GA8OB5X.png

END OF TOPIC. GOOD BYE. GAME OVER

Edit: Wow, I completely forgot to point out one point you made. [quote=Edmon]Improtant life rule - "You always lose, when you say truth".[/quote] You already lost when you disabled the game music audio. That was the fact from the start and then the fishiness arose from that when the "this is an illegitimate copy that removes music altogether" came up. This is the soul purpose on why all your runs, not just your Force runs became rejected.

n1nj4ofshr3d, SerSanju and 2 others like this
thread: Tekken 3
Victoria, AustraliaSpikestuff7 years ago

Firstly, nice post edit. Shame you can't keep all your thoughts to a single post.

The fact that you grabbed an illegitimate copy of the game is one reason of the rejection.

The other fact is that when there's not music, which once again to bring up the reject note. "To make sure that the music is present as this is a rule that has been in Tekken Force for a while now."

[quote=Tekken Force Rules]In game settings, select the difficulty of your choice. All other game settings that affect Tekken Force Mode MUST be set to default, with the exception of Speaker Out.[/quote]

You were issued with a warning last time when the music wasn't present as it was thought to be an emulation issue, but you brought up what was concided to be the Russian version, which some of us were right on. With no music actually being in the game too actually also makes the load times act faster than what it should be.

My rejection was done in half to that no one else wanted to deal with it, and that a person who actually knows about the first 3 Tekken games well enough on a technical level (not a playable one) to deal with it.

xenkaroshi and MarlonH8 like this
Victoria, AustraliaSpikestuff7 years ago

The only reason why Origin Story isn't there is due to only 1 level actually containing anything to do with time which is obviously Epilogue: The Cleaner.

Having Origin all you would have to do is spawn and die and the next bit would unlock the next level (for any%). Personally I don't know what to do with Origin Story just yet because it's a bit of a grey area for me.

If people can pitch ideas on how it would work I'm all eyes.

Victoria, AustraliaSpikestuff7 years ago

[quote=PeterAfro]I use keyboard[/quote] Keyboard Ghosting is when you hold down multiple keys at once, some keys and some don't go through. Directional buttons suffer the most, as you have experienced yourself.

That is normal.

Get a controller.

Unknown
Victoria, AustraliaSpikestuff7 years ago

[quote=SkiCrazedTeddy]whos gonna moderate it? you clearly have no intention of running it dust so why are you mod?[/quote]

Please not this shit again.

thread: Tekken 7
Victoria, AustraliaSpikestuff8 years ago

[quote=Shade667]I dont think anyone here is complaining rofl.[/quote] The complain statement I placed was a straight joke and notifying those that a Discord channel exists.

And if someone actually does complain. Then props to them I guess.

peck324 likes this
thread: Tekken 7
Victoria, AustraliaSpikestuff8 years ago

Mainly sorting things out with everything, just hold your horses everything will be organized soon. Complain at the Discord if you want: https://discord.gg/0ouTan8roCnl1XCI

peck324 likes this
thread: The Site
Victoria, AustraliaSpikestuff8 years ago

http://www.speedrun.com/pards0060

Probably should make an automation thing for shit like this.

thread: Tekken 3
Victoria, AustraliaSpikestuff8 years ago

Towards Edmon-AKUMA who isn't taking anything to what we're writing to heart:

http://gifrific.com/wp-content/uploads/2012/07/Chandler-Shutup-Friends.gif

(I've simplified it for you)

Realm likes this
Victoria, AustraliaSpikestuff8 years ago

Ok, looked into it. Last one is 23 so everything is fine there.

As a suggestion for the misc category I'd recommend Phase 9 and not 8 or 10 as 9 has an actual stopping point (and since this is pretty much copying the German version order).

I'll get back to you with Coop when I get around to it.

Luckymagician likes this
thread: Tekken 3
Victoria, AustraliaSpikestuff8 years ago

Taking Tekken Force seriously that you decide to derail the original topic about transitions and want to talk about your run being accepted to the boards.

Realm and Edmon-AKUMA like this
Victoria, AustraliaSpikestuff8 years ago

(I don't want to bother creating another topic.)

Within the co-op mode of it, you encounter Bowser and allegedly on the final encounter you have with him the game ends. Single player doesn't have Bowser but it's worth letting you know.

Also as a side note you should probably hunt down the loop instead of going off the German NES version (I'll find the loop if I end up bothering for single-player). Speaking of which you're using the German NES special as your cover.

Victoria, AustraliaSpikestuff8 years ago

Zonaco Mode has been created for the boards (thanks to kirkq for setting it up) however you won't find it here.

If you want to play the Zonaco Mode it's set as an "Expansion/DLC" you can see for yourself over here (zonaco).

Happy loot-- Brains.

About Spikestuff
This is meant to give out information about me and stuff, but my lazy ass already wrote all that on TASVideos, it even has hyperlinks. 😯
Joined
10 years ago
Online
today
Runs
103
Games run
The Emperor's New Groove
The Emperor's New Groove
Last run 6 months ago
39
Runs
Heavy Rain
Heavy Rain
Last run 3 years ago
7
Runs
Samsara Room
Samsara Room
Last run 2 years ago
7
Runs
Spyro: Enter the Dragonfly
Spyro: Enter the Dragonfly
Last run 1 month ago
6
Runs
Myst
Myst
Last run 4 months ago
5
Runs
One Chance
One Chance
Last run 2 years ago
5
Runs
Crash Team Racing
Crash Team Racing
Last run 2 years ago
4
Runs
Crash Bandicoot 2: N-Tranced
Crash Bandicoot 2: N-Tranced
Last run 7 years ago
4
Runs
Games followed
2003 Gu Huo Lang II / 2003 Crash II Advance
158
visits
Tekken
Tekken
Last visit 1 year ago
671
visits
Tekken 2
Tekken 2
Last visit 1 year ago
504
visits
Tekken 3
Tekken 3
Last visit 1 year ago
2,022
visits
LiEat
LiEat
Last visit 1 year ago
312
visits
LiEat II
LiEat II
Last visit 1 year ago
44
visits
LiEat III
LiEat III
Last visit 1 year ago
83
visits
LiEat Trilogy
LiEat Trilogy
Last visit 1 year ago
52
visits
Games moderated
Tekken 3
Tekken 3
Last action 13 days ago
107
actions
Crash Bandicoot: The Huge Adventure
56
actions
Tekken 2
Tekken 2
Last action 13 days ago
56
actions
Crash Bandicoot 2: N-Tranced
Crash Bandicoot 2: N-Tranced
Last action 3 months ago
54
actions
Tekken
Tekken
Last action 1 month ago
32
actions
LiEat
LiEat
Last action 3 months ago
32
actions
Crash Bandicoot Purple: Ripto's Rampage
18
actions
Bubsy 3D: Furbitten Planet
Bubsy 3D: Furbitten Planet
Last action 3 years ago
16
actions