Mek, yours helped a lot to find these two:
https://www.speedrun.com/user/mylabss89 https://www.speedrun.com/user/mylabss65
Correction Look at This: https://www.speedrun.com/diablo/forum
https://www.speedrun.com/user/momon9064 https://www.speedrun.com/user/tokira33 https://www.speedrun.com/user/mylabss91 https://www.speedrun.com/user/mylabss786 https://www.speedrun.com/user/jessicareiaon https://www.speedrun.com/user/mylabss13
Also from Breath of Fire: https://www.speedrun.com/breath_of_fire/forum
https://www.speedrun.com/jack78/
And Call of Duty: https://www.speedrun.com/cod/forum
I'm just going to rewrite it, mainly my fault but w/e:
Okay, I've placed it in as "All Stories".
And with that last edit... Twice infact
I'm killing this entire topic.
Eat. Your. Heart. Out.
1:1 input on everything only the choice of music is different.
Silent: 773 -> 1113 = 340 (~5.667 seconds) Arcade: 857 -> 1200 = 343 (~5.717 seconds) Remix: 860 -> 1203 = 343 (~5.717 seconds) Your Copy: ~4 Seconds (You're also loading a larger character, who is meant to take longer time to load)
But, but that's only 3 frames when you go from start to end on each respective type. Going from each initial load is 3 frames however you're going from start to end. Silent is ahead of Remix by 90 frames and ahead of Arcade by 87 frames.
But... That's only initial load, that means nothing. The next stage loads are roughly half time in length, but in your case using Your Copy. The time is ~1.5seconds using your version less than what it should be.
All character loads are locked so there's no need for the game to fetch any data it already has and only loads the miniboss at the end.
And to repeat one more damn time the RULES that are on Tekken Force:
END OF TOPIC. GOOD BYE. GAME OVER
Edit: Wow, I completely forgot to point out one point you made. [quote=Edmon]Improtant life rule - "You always lose, when you say truth".[/quote] You already lost when you disabled the game music audio. That was the fact from the start and then the fishiness arose from that when the "this is an illegitimate copy that removes music altogether" came up. This is the soul purpose on why all your runs, not just your Force runs became rejected.
Firstly, nice post edit. Shame you can't keep all your thoughts to a single post.
The fact that you grabbed an illegitimate copy of the game is one reason of the rejection.
The other fact is that when there's not music, which once again to bring up the reject note. "To make sure that the music is present as this is a rule that has been in Tekken Force for a while now."
[quote=Tekken Force Rules]In game settings, select the difficulty of your choice. All other game settings that affect Tekken Force Mode MUST be set to default, with the exception of Speaker Out.[/quote]
You were issued with a warning last time when the music wasn't present as it was thought to be an emulation issue, but you brought up what was concided to be the Russian version, which some of us were right on. With no music actually being in the game too actually also makes the load times act faster than what it should be.
My rejection was done in half to that no one else wanted to deal with it, and that a person who actually knows about the first 3 Tekken games well enough on a technical level (not a playable one) to deal with it.
The only reason why Origin Story isn't there is due to only 1 level actually containing anything to do with time which is obviously Epilogue: The Cleaner.
Having Origin all you would have to do is spawn and die and the next bit would unlock the next level (for any%). Personally I don't know what to do with Origin Story just yet because it's a bit of a grey area for me.
If people can pitch ideas on how it would work I'm all eyes.
[quote=PeterAfro]I use keyboard[/quote] Keyboard Ghosting is when you hold down multiple keys at once, some keys and some don't go through. Directional buttons suffer the most, as you have experienced yourself.
That is normal.
Get a controller.
[quote=SkiCrazedTeddy]whos gonna moderate it? you clearly have no intention of running it dust so why are you mod?[/quote]
Please not this shit again.
[quote=Shade667]I dont think anyone here is complaining rofl.[/quote] The complain statement I placed was a straight joke and notifying those that a Discord channel exists.
And if someone actually does complain. Then props to them I guess.
Mainly sorting things out with everything, just hold your horses everything will be organized soon. Complain at the Discord if you want: https://discord.gg/0ouTan8roCnl1XCI
http://www.speedrun.com/pards0060
Probably should make an automation thing for shit like this.
Towards Edmon-AKUMA who isn't taking anything to what we're writing to heart:
(I've simplified it for you)
Ok, looked into it. Last one is 23 so everything is fine there.
As a suggestion for the misc category I'd recommend Phase 9 and not 8 or 10 as 9 has an actual stopping point (and since this is pretty much copying the German version order).
I'll get back to you with Coop when I get around to it.
Taking Tekken Force seriously that you decide to derail the original topic about transitions and want to talk about your run being accepted to the boards.
(I don't want to bother creating another topic.)
Within the co-op mode of it, you encounter Bowser and allegedly on the final encounter you have with him the game ends. Single player doesn't have Bowser but it's worth letting you know.
Also as a side note you should probably hunt down the loop instead of going off the German NES version (I'll find the loop if I end up bothering for single-player). Speaking of which you're using the German NES special as your cover.
Zonaco Mode has been created for the boards (thanks to kirkq for setting it up) however you won't find it here.
If you want to play the Zonaco Mode it's set as an "Expansion/DLC" you can see for yourself over here (zonaco).
Happy loot-- Brains.
[quote=Mr._U]The rules section for Pickpocket's story needs to be edited, it still says Locksmith (and the corresponding levels) in its description.[/quote] Corrected.
[quote=Mr._U]Also, the individual level runs are a mix of Single Player and Multiplayer runs right now for some reason.[/quote] Way the site works I have to say, so not much can be done. It's set to check if the same players are in the run in whatever order is placed so 4p runs by the same team can be obsoleted by others but you're unable to check a 1 player run... unless there's a thing I'm completely glancing over on accident.
Edit: Yup, it was a thing I glanced over. You can use the Filter "MP?" (name subject to change) and decide to see the single player or multiplayer. It doesn't rid of the problem completely but it's a well enough start with what's provided. I've placed it in the In-Levels for now, since everything so far is Solo in the full run categories. It'll be readjusted when we get the multiplayer runs.
~~Can I please request a creation and set as an expansion to Monaco: What's Yours Is Mine.
Zonaco: Your Flesh Is Mine (zonaco) as it's an expansion to the original game and doesn't have a board yet. I was planning to make a board for it, but I didn't know how to merge it in with Monaco as I don't have the rank to do it.
(And yes, I've requested it to the Super Mod, but nothing has been done)~~
Edit: Thanks kirkq! Just missing the Base game part for it so that it can be related to Monaco.