It varies between certain versions of IOS and Android, so for example, a newer IOS will load faster than an older one
We've been talking about having something like this for awhile but we dont know how we are gonna do it yet
Beat a specific world's boss, the only exception is modern day since that is any%
Wait I misread this, yeah I think just getting rid of the points variable is a good idea
I'm perfectly fine removing my other times outside of my 14:13 but I do think someone should look into how to fix this issue without removing times
Through all of my hoverless/jumpless testing, I've never been able to clear the 2-2 area without jumping and or hovering sadly. It may be a good idea to join the Kirby Speedrunning Discord to see if you can find any additional he there though
Yeah I've been looking through so glitch videos for KTD and so far nothing has helped me find anyway to skip the HyperNova Plant
Through my attempts at a minimum jump run of KTD I've failed at completing either of you questions. However, you may be able to cut a few of the jumps/hovers by doing a damage boost from an enemy if possible
So I've been thinking about this for the past few days now and I decided to now post this here for a bit of discussion about this. I believe that all Dedede Tour times that are under a hour long should now require video proof and here's why 1 - The catagory specifically asks for the run to be a single segment run however with no way of proving that it is a single segment run, someone like myself could just keep resetting levels until I get gold splits for the entire run and in the process achieving sub hour and post without anyone knowing it wasn't single segment as long as it isn't top 3 2 - Sub hour is a very strong time since only 5 people have achieved it and with such a strong time, video proof as a requirement can make it so nothing can happen that maybe suspicious when it comes to runs 3 - Going back to the single segment part, Dedede Tour is the only IGT catagory in this game that you can reset in some way (without using save states on a emulator which is of course banned) so requiring video proof simply makes it so no cheating can happen in the community Hopefully I've gotten my point across and we can figure out what to do here to improve KTD as a speedgame
So since Kirby Fighters is getting more attention lately, I thought it would be a good idea to lay out some rules that I feel should be used for all of Kirby Fighter. 1 - In-game timer is used 2 - All runs require image proof 3 - Difficulty must be shown in the image/video proof