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I recently picked up on speedrunning Bug's Life and now finally had a PB I felt was worth posting. After editing the video file I started to play it side-by-side with a faster PS-emu run here, just for laughs I thought.
But I noticed that the submitted run was faster although gameplay-wise it seemed very similar. And comparing the starts of multiple runs I could see my run had effectively longer load times. Ant hill began around 13-14s (instead of ~12s), and I estimated this to add around 2 minutes altogether.
After doing some troubleshooting I found the reason being the newer ePSXe version of 2.0.5. And to avoid this delay you should use 2.0.0 from the current options of ePSXe
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