Comments
thread: Sonic Mania
South Dakota, USAReprogrem6 years ago

Looks like you got too close to the transition? Honestly that's something I'd have to see repeated a few times just to figure out what the hell happened.

Shasta likes this
Unknown
South Dakota, USAReprogrem6 years ago

Saints be praised, no more awkward bumping and jumping for Tails players. It's a hot new world of time saves!

thread: Sonic Mania
South Dakota, USAReprogrem6 years ago

A new category wouldn't alienate anyone, though there'd be almost no chance for new runners to make their way onto the scene in the glitched category.

thread: Sonic Mania
South Dakota, USAReprogrem6 years ago

@ganglemon Dude I saw that live and just... OOGH. That hurts my soul to see.

thread: Sonic Mania
South Dakota, USAReprogrem6 years ago

I have no clue what I did to make this happen but here's a nice softlock in SSZ1

Zeupar and Mastakirby like this
thread: Sonic Mania
South Dakota, USAReprogrem6 years ago

This is good for helping to visualize the route through the stages. If some enterprising soul ever has some free time, they should make a blue line to show the optimal route through the stages (and other colors for quick resets to get back on the path/routes other characters like Tails or Knuckles can take.)

RampantEpsilon likes this
thread: Sonic Mania
South Dakota, USAReprogrem6 years ago

It's pretty well the only thing that carries over from Sonic 2 runs, since that's basically the same skip. Still, a good resource to post here. I'd love to see a similar video for Stardust Speedway act 2 since getting the timing on that leap of faith from the ramp is hard to visualize since you're usually going so fast.

thread: Sonic Mania
South Dakota, USAReprogrem6 years ago

Look, losing a run is painful. It's the worst feeling in the world. So let's share our misery with clips, highlights, and other such things. Here's mine that happened this morning:

Mastakirby and MasterSpark like this
About Reprogrem
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