Comments
United StatesROMaster28 years ago

Where's Normal Mario Only Any%?

thread: Warcraft
United StatesROMaster28 years ago

@MicroElf If the runner can run the game and LiveSplit on the same computer it's entirely automated. The only problem to worry about are the different versions since they don't all share the same memory mappings. Otherwise it's really easy to use.

And when are you getting the discord server? We got over 100 peeps now.

thread: Warcraft
United StatesROMaster28 years ago

#1) I'd do both, honestly, though I'm also someone who tries to keep track of more things than necessary.

When making the timing methods for Command & Conquer I ran into problems with both real and game time. Real time is generally the best method, but since this a PC game, load times can vary and be potentially unfair. Game time would have been the seemed to be the obvious choice, but then saving and reloading screws up the final time. Banning S&L is unfair and extremely punishing to those learning the game. I eventually settled with using a custom method: Real time minus the times between missions. This keeps track of the actually relevant parts of the run, including the saving and loading, without compromising the timer. I have my old Battle.net account back so I can make an auto-splitter to do this automatically like I have with a few C&C games already, and I'd offer to manually time everything that's been submitted thus far.

#2) While file manipulation is a dangerous thing to allow, it's apparent Blizzard's video files cause more problems than their worth and even risk killing a run, so deleting them seems like a fair decision.

#3) IIRC you can ignore the prologue and go straight into the Human campaign. While it is canonical to the story, it just serves as a tutorial for new players and can be rather annoying to keep dealing with in a full run. I'm not completely against it though.

Unknown
United StatesROMaster28 years ago

I'm good with my time slot. If you need to accommodate runners I can be moved to an earlier time.

United StatesROMaster28 years ago

There's a discord channel for Real-Time Strategy speedrunning: https://discord.gg/dy3GRjw

thread: The Site
United StatesROMaster28 years ago

I agree with a general "Mario" series. "Super Mario" refers to the main series of Mario platformers while the entire franchise is often referred to as Mario.

OmegaFallon likes this
thread: Picross 3D
United StatesROMaster28 years ago

100%? NotLikeThis

Also no % after difficulties. Those need to die.

HowDen likes this
United StatesROMaster28 years ago

It can be activated in LiveSplit in the Splits Editor. Settings are available one it's activated.

Automatic start, stop, and reset are available for all categories. Auto-splits are available for Any% and 130 Star. If you plan on running Any%, I'll update it for the latest route. For 130 star, it'll automatically split once a level has all its stars; the other levels will still need manual splitting until I can know what the best route is.

GamingAori likes this
United StatesROMaster28 years ago

Generally having a completed run will ensure a leaderboard being added.

United StatesROMaster28 years ago

@Konasumi You make really good use of the space around the game. Widescreen games make good layouts difficult. @PreFiXAUT Lots of dead space on the bottom and the chat doesn't blend in well. Maybe center the game more? Otherwise works well. Like the input display. @biskuit I can't tell if that's serious compression or improper scaling. If sources are properly scaled they can look very crisp. LiveSplit layout can be improved, especially by removing the gif. Simplicity is nice though. @howdenking Like the one above too much empty space on the bottom. Try filling it out some like Konasumi does. Put some contact information and such. Besides that it looks great. @Yoshipro101 Is that rescaled? If you're going to be near that resolution use 1440x810 instead. Otherwise good because you know to keep the game on the right side of the screen.

Now here's mine: http://i.imgur.com/rf9WeRj.png I'm a stickler for proper scaling. Results in really good compression for the bitrate and a crispy look. It doesn't help a lot for analog feeds though. LiveSplit timer font made by myself. Notifications are all on the left side of the screen so nothing EVER interrupts the game video; I hate it when layouts do that. I'll be changing things around once I have a webcam. No widescreen setup yet.

United StatesROMaster28 years ago

Cleaned up code so it's much easier to read.

Edit: Okay, it has settings now so please start using it.

United StatesROMaster28 years ago

If there's actual interest in this, I can write something that can record IL times during a run.

United StatesROMaster28 years ago

I can get the auto-splitter to save the in-game time lost from a game over.

United StatesROMaster28 years ago

100% doesn't exist FrankerZ It works. If you think it's a problem, make a pull request. I'll remove the other splits for now.

United StatesROMaster28 years ago

Activate it under 'Edit Splits...'. Report any problems with it here.

In-game time is tracked in LiveSplit so you can optionally watch that instead. Auto-starts on touching the file door (should be on reset . . .) Auto-resets for Any% but not any other category right now. If resetting isn't at all viable, I'll make it work for the others as well. For Any%, there's 11 auto-splits: • Coconut Clip (enter BFC) • Bowser's Fiery Castle (begin Bowser fight) • Bowser (exit level with key) • Cannon Skip (enter Shadow Factory) • Shadow Factory (get trapped in with Shadow Mario) • Shadow Mario (exit level with key) • RMC Clip (enter Rashay's Moon Cellar) • Rashay's Moon Cellar (enter Rashay's area) • Rashay Phase One (music changes to Phase Two) • Rashay Phase Two (Final hit on Rashay) • End (once the screen is totally black after the last peach message)

All other categories only auto-split when a world has all their stars and at the final splash screen.

Here's the code for it: https://github.com/ROMaster2/LiveSplit.AutoSplitters/blob/master/LiveSplit.SM64LI.asl

United StatesROMaster28 years ago

It's also easy to write an auto-splitter starting from reset. Slow resets aren't an issue at all.

United StatesROMaster28 years ago

I agree with Jumpyluff on removing it. Unless people submit runs to it, or a mod is willing to re-time the 150 runs to stop at 149 and add those, there's no point in it being there.

United StatesROMaster28 years ago

Usually when campaigns have continuity with each other, like Warcraft and StarCraft, there's a whole game category, otherwise they're treated separately. Real time strategies usually don't have something close to 100%.

On a side note, there's an RTS Speedrunning Discord server, if you're interested: https://discord.gg/dy3GRjw

About ROMaster2
Joined
10 years ago
Online
1 year ago
Runs
249
Games run
Command & Conquer: Red Alert 2
Command & Conquer: Red Alert 2
Last run 7 years ago
115
Runs
Command & Conquer: Yuri's Revenge
48
Runs
Command & Conquer: Tiberian Sun
40
Runs
Battalion Wars
Battalion Wars
Last run 8 years ago
9
Runs
Rise of Nations
Rise of Nations
Last run 7 years ago
5
Runs
Command & Conquer: Renegade
Command & Conquer: Renegade
Last run 7 years ago
3
Runs
Psycho Waluigi
Psycho Waluigi
Last run 7 years ago
3
Runs
Games followed
Command & Conquer (Tiberian Dawn)
1,616
visits
Command & Conquer - The Covert Operations
563
visits
Command & Conquer: Red Alert
Command & Conquer: Red Alert
Last visit 3 years ago
1,359
visits
Command & Conquer: Red Alert - Counterstrike
574
visits
Command & Conquer: Red Alert - The Aftermath
538
visits
Command & Conquer: Tiberian Sun
Command & Conquer: Tiberian Sun
Last visit 3 years ago
1,548
visits
Command & Conquer: Tiberian Sun - Firestorm
829
visits
Command & Conquer: Red Alert 2
Command & Conquer: Red Alert 2
Last visit 1 year ago
275
visits
Games moderated
Warcraft III: Reign of Chaos
Warcraft III: Reign of Chaos
Last action 5 years ago
448
actions
Command & Conquer: Generals - Zero Hour
428
actions
StarCraft
StarCraft
Last action 4 years ago
344
actions
Command & Conquer: Renegade
Command & Conquer: Renegade
Last action 5 years ago
327
actions
Command & Conquer: Red Alert 2
Command & Conquer: Red Alert 2
Last action 5 years ago
288
actions
Command & Conquer 3: Tiberium Wars
Command & Conquer 3: Tiberium Wars
Last action 5 years ago
230
actions
Command & Conquer: Generals
Command & Conquer: Generals
Last action 6 years ago
212
actions
Mental Omega
Mental Omega
Last action 6 years ago
125
actions