Hi, I'm not trying to start a discussion or anything, I'd just like to know why emulators are banned. The game seems to emulate fine on my end (and does not actually run on 300% speed as the PCSX2 wiki falsely suggests), while the PC version actually DOES run quite a bit faster than it should (among other issues with audio not playing properly).
The basic gist of the quicksave glitch is that everytime you quicksave the game jumps forward a little bit. I don't exactly know why that is, but every animation is sped up. NPCs move quicker, the next line of dialogue at the end of mission debriefing appears quicker, timers, like in Pavlov's house, pass quicker, and, most importantly, player movement is faster.
All you need to do is to constantly spam the quicksave button, which is rebindable. Mouse-wheel seems to work aswell.
Just comparing Sawyer's 1:18 in Pathfinder without quicksave-glitching
to a quick, sloppy attempt of mine, with quicksave-glitching
makes it pretty obvious.
Considering there are now proper IL leaderboards for GTA III and Vice City, I feel like adding an IL leaderboard for every single mission, analogue to the VC and III Leaderboards would be appropriate, if just for completeness sake.
- Timing would start on the cutscene skip, and ends when the Mission Passed text appears.
- Any Setup that is doable without cheats is allowed to be used, such as replays, guns or parked vehicles
- Only one Mission instance is supposed to run at the same time
- any% rules (Frame Limiter on) apply
If a mission needs special rules, they can be added to the mission's description, in case a Mission Passed screen isn't visible or something comparable.
If you like this idea or you object to it, or if you have anything to say, then post it in this thread.