Comments
New Hampshire, USAPikaboy703 years ago

1.36 is used with autosplit64. A consistent way to start the timer is to use a +3 offset and start timer when “Mario” is said on the logo screen.

New Hampshire, USAPikaboy703 years ago

The sound of BLJ can easily be heard by BLJing in the LBLJ or SBLJ spot. Other spots like low ceilings also work.

New Hampshire, USAPikaboy703 years ago

You can get a good third party Xbox controller for US$18. I’ve been using it for about 2 or 3 months and it’s served me well.

New Hampshire, USAPikaboy703 years ago

Hey guys it’s me eeezeepeezee. I spend all my time on the SM64 speedrun forums shitposting and replying with nothing valuable to the conversation. Make sure to destroy that like button!

Zeta64, Malfy and 4 others like this
New Hampshire, USAPikaboy703 years ago

What poll are they talking about lmao

SparkedAmbition likes this
New Hampshire, USAPikaboy703 years ago

BLJing is fundamentally the same on all platforms: long jump > change direction > spam A

Allowed emulators are PJ64 1.6, Mupen64Plus (Linux), OpenEmu (Mac). Source: https://www.speedrun.com/sm64/thread/utqid

New Hampshire, USAPikaboy703 years ago

This is almost like that suggestion for a category where macros were allowed for LBLJ and SBLJ lmao

Zennan likes this
New Hampshire, USAPikaboy703 years ago

Another one? Master mode doesn’t provide a significant enough change to justify a split. Monster health regeneration isn’t much of a difference since a runner will usually kill off an enemy quickly.

Smocesmoce and domthebomb like this
New Hampshire, USAPikaboy703 years ago

I think this could be a fun CE. With SoR clip, some weapon routing, and fast combat it could get down to a low 30 maybe. Overall it sounds enjoyable to do something like this.

Wimti likes this
New Hampshire, USAPikaboy703 years ago

Other than switch having faster loads and VR with 1.6 there’s no major differences.

About Pikaboy70
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