Comments
thread: Hand of Fate
United StatesOneWingedA7 years ago

I went and added in a shorter run variant that ends at the King of Scales instead of going all the way to the dealer. I had a rough clock of my Skype conversation going so I think it is around 80-90 minutes so half an hour shorter than the full dealer run.

thread: Hand of Fate
United StatesOneWingedA7 years ago

Any% in just about every game I have seen means beat the game by any means so long as the community doesn't decide it needs it's own category, OoB vs No OoB, so customizing decks for an an any% run to improve my weapon selection would be allowed.

A lot of what is done in that run isn't even possible anymore with the free card updates and changing the unlock paths to things.

United StatesOneWingedA8 years ago

The route I take consistently crashes and you have to cycle the power on the PS4 and I will have an high light linked to it once I finish streaming. I also found a different route that leads you over to the area you get to from the invincibility glitch. I'll test that around midnight or something

Edit: highlight made. IF you want to test the other route I showed at the end to see if it causes a crash before I can get to it be my guest

United StatesOneWingedA8 years ago

Oh I thought it was tractor beam skip. I can post a video for you tomorrow of how to get early jetpack without invincibility. It is most likely slower but in the route I found you may be able to get ten brains before the triggering cutscene

Edit: With less than 10 brains it flat out crashes the game so my gut is saying 10+ would also crash the game but it may not due to triggering a different flag. Depends how the line is coded

United StatesOneWingedA8 years ago

Which one was found to be doable without the cheats on? I'm just curious for major route differences between NG+ and NG with the obvious exception of gear.

EDIT: I also refer to them as cheats because that is how the game categorizes them not because I am looking down on them like old school cheat codes that weren't meant to be used

United StatesOneWingedA8 years ago

Are there any tricks that cannot be done without having the god mode combo cheats on or is this done just because you have access to it?

thread: Hand of Fate
United StatesOneWingedA8 years ago

Shortening this game into part showcases would definitely be more appealing to some than a full 2 hour run. Also looking back on it having a separate category for Dealer and no Dealer would not go amiss as the difficulty spike on that level is slightly absurd.

I know that during AGDQ I spent a good few hours in the PC room, far far away from the action, trying to figure out how the expansion updates play into the route because the route I used is no longer possible due to base cards being moved behind expansion stories so everything is back to a clean slate

thread: Hand of Fate
United StatesOneWingedA9 years ago

With the easy mode patch having any% ending at the final hit on the dealer isn't an issue. The dealers comment about playing without risk when you select Apprentice Fate is very true as you have Guardian Angel for most of the game and if you need it you unlock Nymphs, a card I used to swear by before I started running this, at the end of the apprentice chain.

Starvation is less damaging and you start off with a decent money and food pool so you just have to manage your curses wisely, a lot of curses don't even need to be removed because they don't do anything, and don't be afraid of taking some minor hunger pain later in the dungeon.

I think my latest any% run on the leaderboard shows a pretty awful gear run for setting up my dealer deck but it is to be expected. Also that run has an 11 minute time save at the Queen of Skulls even if all of your combat cards are bosses you should be able to best my run. (I missed a new PB by two minutes because the game pain carded me to death on the dealer so I had to rush his dungeon but every combat after the King of Dust had at least one boss).

All of that said on any% I will be dropping a post run later after I finish the Dev's challenge of speedrun with every single fate and rate them from fastest to slowest. Spoiler: Apprentice is fastest and Warlord is slowest

thread: Hand of Fate
United StatesOneWingedA9 years ago

This is a game I've been looking at with some intent on running. I'm talking 28 attempts later on a game with no set categories until say three days ago when the any % showed up on this so I don't know what is allowed and what isn't.

Personally I've been working on a post game run, Dealer you can go die for ruining all attempts with your curses. Meaning You've beaten the game once in your free time and can use whatever cards you have to make the fastest deck. Upside no menus besides boss selection. Downside every fight has the potential to pull the hardest enemies in the game. My last run had an ambush that was a 3 of dust and a Minotaur which could be completely avoided in a new game run by never doing the Minotaur card

To get back to my original point what would the possible categories be for this game? Ideas: Any % (new game beat all the bosses as quickly as possible) , Post Game(What I've been working on and only listed because who hates to see wasted work), and 100%(You know for people who just like tokens).

I see more to this game than just your traditional new game run but I'm also new to the community and could be out of line. Looking forward to everyone's thoughts

About OneWingedA
Joined
9 years ago
Online
5 years ago
Runs
1
Games run
Hand of Fate
Hand of Fate
Last run 8 years ago
1
Run
Games followed
Hand of Fate
Hand of Fate
Last visit 7 years ago
81
visits
Ratchet & Clank (PS4)
Ratchet & Clank (PS4)
Last visit 7 years ago
143
visits
Games moderated
Hand of Fate
Hand of Fate
Last action 8 years ago
1
action