Comments
thread: Spyro
EnglandNewantox1 month ago

I. Video Evidence Requirements

• Any submission that is a personal best of any parameter requires video evidence, i.e. region, platform, route, etc.

• Videos must be adequately complete and include the player loading into the game from the title screen.

• Videos must have a permanently hosted link.

• When using In-game time, the video must include showing that timer at the end of the run.

• If the video is composed of multiple parts, only the first should be included in the "Video Link" submission section. The remainder should be included in the "Comment" submission section.

• All individual level submissions require complete video evidence without any game pauses.

II. Timing Requirements

• The initial and final splits must be consistent with the timing rules of the specific category.

• Category submissions 5 minutes and over in length only require timing precise to the second. All category submissions below 5 minutes require timing precise to the millisecond.

• Individual level runs are timed with the in-game timer.

III. Region and Platform Specification Requirements

• Region and platform specification is mandatory.

IV. Emulator Indication Requirements

• If an emulator was used, indication of that use is mandatory.

• Specify which emulator was used in the "Comment" submission section.

• Allowed emulators are as listed:

  • For PS1: Duckstation, Mednafen, Xebra, Bizhawk 2.9 or later
  • For DS: DeSmuME 0.9.8+
  • For GBA: mGBA 0.6.3+

V. Grandfathered Submissions

• Any submission made prior to January 10, 2025 still holds a valid place on the leaderboards, even when the submission no longer meets the requirements.

VI. Cheating and Consequences

• A submission is considered cheated when the player uses the following methods in the submission:

  • In-game cheat codes, unless the category requires it
  • Manipulating the in-game timer
  • Cheating devices, i.e. GameShark, Action Replay, Game Genie, etc.
  • Any emulator-specific functions, i.e. save states, frame limiter, overclocking, etc.
  • Tools to combine segments of runs or attempts
  • Claiming a run by another player as their own

• Any submission using such methods will be rejected or removed. If a player submits additional cheated runs, all of their runs will be removed from these leaderboards and, if they have runs on leaderboards outside of the Spyro series, those leaderboard moderators will be contacted.

VII. Rejection Appeal Allowance

• If you believe your run was unfairly rejected, you may appeal the rejection by messaging a leaderboard moderator privately.

VIII. Duckstation Rules

• If you're using Duckstation, please make sure you follow the rules outlined here to make sure your run will be accepted on the leaderboards.

VIII. Bizhawk Rules

• If you're using Bizhawk, the status bar must be displayed below the game. To enable this, go to View > Display Status Bar.

• Additionally, Audio Throttle should be enabled. To do this, go to Config > Speed/Skip > Audio Throttle.

Grapevine likes this
thread: Spyro
EnglandNewantox3 years ago

For now, we'd prefer as little enhancement setting usage as possible, in case visual enhancements give new visual cues that aren't present on console via jagged edges or anything like that. However, we're still debating / looking at that sort of thing, so it may change eventually. For now I'd say hold fire and wait for news.

The reasoning we've always disallowed artificially speeding up emulators is that they're not entirely accurate to official releases of the game. They don't lag in the correct places, leading to some places where emulator saves time over the official release. Traditionally, it's been viewed that the fastest way to play the game should be via some official release, and not something that's only faster due to imperfect emulation by a 3rd party. Furthermore, the objective of PS1 emulators is to emulate a PS1, not a PS2 with FDS. Therefore we almost always stick to the standard of "use the emulator recommended settings".

cr08 likes this
EnglandNewantox6 years ago

For you to compare, here's the similar situation

EnglandNewantox6 years ago

Something similar to this has been seen before, but I'm not sure if it's the same thing. Did you already have permanent fireball before you entered ripto? Also did you enter the ripto "portal" from the front or back? Thirdly, what happened if you just jumped and then pressed x again to glide? Did that let you fly around normally?

EnglandNewantox6 years ago

I'm not hugely against this, however I don't think it's necessary. The ER one is there as a relic, due to people from back in the day being very against the run not ending on defeating the final boss. Not buying swim on the other hand is a simple route change that people do when they're comfortable enough in their ability to.

I feel that if you're going to divide that, you open a whole can of worms into dividing for doing waterfall, doing proxies, dividing for doing TH skip and coveless in 1any etc.

As I said though, I don't feel strongly enough about it to kick up a fuss if enough people want it. However, in my opinion the ER one should probably be removed eventually, rather than adding divides to 14 talisman, as it'll slowly become irrelevant as non-ER runs disappear from the top half of the leaderboard.

Asukero and Caitelady like this
thread: The Site
EnglandNewantox7 years ago

No, this site is for recording times people have set, not for people to submit "their" content. This site should function more like wikipedia (an information resource) than a site like youtube, where people are choosing what information they want to present. If they really don't want to be credited for their time, then there's nothing wrong the time being up under an anonymous name, preferably with an unpersonalised video of just game footage.

Derpeth, AndreaRovenski, and toca like this
thread: The Site
EnglandNewantox7 years ago

@Klash there's no sign of Retro on the video at all. It's literally just a video of gameplay. Obviously we wouldn't care as much, but I feel it's pretty important for the WR to be up with a video, as a reference point. It's not like any WR holder in anything else like athletics can just one day decide that all evidence of their accomplishment needs be be deleted and hidden away.

thread: The Site
EnglandNewantox7 years ago

Did you forget to mention the part where you acquired a super mod's password, logged into his account and then nuked the entire leaderboard for an extended period of time?

TheKiwiTurtle, f1 and 6 others like this
EnglandNewantox7 years ago

On the pad setup page there should be a dropdown menu that says "[SCPH-XXXX] whatever". Make sure that's set to "[SCPH-1200] DualShock (F5)"

EnglandNewantox8 years ago

Your first attempt doesn't walk into the doublejump, and doesn't glide early enough, resulting in a flop that loses you height. Second attempt again doesn't walk I believe, and then pulls too far away from the wall, resulting in no wall glide. Third attempt is no walk and a bad double jump. Fourth attempt no walk and holds charge too long, you need to glide at the max height. The angle of your 5th attempt was a little too far into the wall.

That's the major mistakes I could see with those attempts, I hope it helps a little. Try to watch other people do the trick a bit more, and mimic them.

Ellie and Asre like this
EnglandNewantox8 years ago

Yeah, it's allowed. Just use "PSP" as the console of submission.

EnglandNewantox8 years ago
This comment was deleted
EnglandNewantox8 years ago

The trick he actually does is a sproderman, not a wall glide. Basically what you want to do is repeated double jump inputs (x then square) around the wall, at a similar angle to the angle you'd be at to wall glide (although you can get away with facing a bit more towards the wall than you can with a wall glide).

To get onto the wall to set this up, I do a walking double jump from the standard spot, glide and then hold down left. It might take a while to get the timing down for both of these days things.

I might create a small tutorial for this when I get home, through the week, but hopefully this helps you out for now

EnglandNewantox8 years ago

Recommend using epsxe 2.0. It's slightly more updated than 1.9.25, and has faster loads than the others.

EnglandNewantox8 years ago

Anyone, of any ability can join.

EnglandNewantox9 years ago

Is the mute button movement completely random, or is there a cycle I'm just failing to notice? I feel like I'm super inconsistent at it, although I got a pretty good one on my pb.

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