I like the idea of having a misc category. I agree with your point except for eternalize. It is one of the main endings of the game and its route is now quite different from all other categories. It is quite a fun run to watch, IMO. Now for Admin Ending in RtG, I'm on the fence. It makes sense as a category, but I don't know if there's a single person even interested in the run. I have a feeling torrent did his run just to claim an easy record. (can't blame him)
Wait, maybe I have a bad understanding of computer hardware, but shouldn't you be able to use obs anyways? On my past 2 computers, I've just always had the ability to record using obs. Of course, it reduces performance, but with the numbers you get you should be fine.
Honestly, you don't need a capture card unless you really want it. I'd recommend putting a cap on learning how to run the game before investing in it.
And I don't know much about bit rate, but since I'm assuming your computer runs on 64 bit, it sorta makes more sense to go with 64 bit. Also, under settings, set yuor graphics API to openGL, it SHOULD give you a bit more fps
Yes, more fps is generally better. It means your item jumps will generally push you higher, thus making some of the item jumps considerably easier.As far as we know, there is no max jump, but higher fps MAY lead to diminishing benefits. If you want your max fps, then turn your settings to lowest/lowest/lowest/ultra. From the sounds of it, it looks like you could get some godly fps with it. I can't really give you any solid number for max fps, because it depends on how much you want to sacrifice.
considering that the times are starting to get very low, I agree with this.
Although I think we need an updated guide on using the autosplitter and such. (Kinda hard to figure out. I still havent)
I tried to add important visual clues for all the photos I took. So yeah if you want to find the spawns maybe making the editor work is a good idea.
If you want to fix the dx11 thing, you need to opt into the public beta for both the game and the editor.
Huh cool idea. I doubt you could make that consistent, but it might open up one or two possibilities. (Like the middle star in RtG)
No, but I'll do more testing. I want to know what causes this. Chances are that it won't work on sigil doors, but you never know.
So I've found through my own testing that jumping isn't necessary to make this work. Also you don't need a item in front of the door to make it work. Despite that, I have no idea what makes it happen only SOMETIMES.
What seems to be happening is that the collision mesh of the door is sometimes messed up when you try to open a locked door. It seems that this mesh is consistent, though. Doing this from the other side of the door creates a different mesh, but it also might break the glitch (since I haven't got it working since). That's all I can gather.
Awesome find! I can't find a use for it, but its very cool.
Wow! I was certain that solving 4 tetromino puzzles cause the paint to spawn, but you proved that wrong. Great work finding the real trigger!
But now you've caught my curiosity. How did you look at the game code? I and others would probably like to see the code, too.
Most likely not, because some of the stars are in hard-to-reach places.
I have actually gone though the game and attempted to beat it without unlocking any items. (This was before the tower skip was found. With the exception of the third puzzle from A4, I was able to collect all tetromino pieces.
The stars are a different story, however. With our current understanding of the game, there is simply no way to get to stars such as B4, B5, B7, and the lower Nexus.
Yeah the problem with the turrets is you actually can't pick up sigils while they're firing at you. Otherwise, this would work.
Yes, that's known. Purple barriers can exhibit some strange properties. There are other ways to do similat launches, but none of them seem to be useful or consistent.
I agree with the all lasers category.
What exactly is low%, anyways? It doesn't seem entirely useful.
Also, there could be a challenge%, which is just to beat the challenge as fast as possible. More of a fun category than a serious one.
Unfortunately, for some skips, yes. Us runners typically lower the graphics settings to the minimum so that we can get the highest fps. You might be able to do those tricks if you do that.
I think I understand. So for example, lets say you're indoors (like the long path to find Kellog) and you want to do an clip, but the landing spot is too far below and would kill you upon impact. All you would have to do is scope in around a corner, do the clip, and then teleport right before you hit the ground. If timed correctly, the ceiling of the area you're clipping into would stop the teleport and allow for a soft fall.