If you want help, don't hesitate to post on the SDA thread. https://forum.speeddemosarchive.com/post/tomb_raidera_survivor_is_born_1696.html
There's also a knowledge database. It's a bit outdated but you can find a lot of stuff on it https://kb.speeddemosarchive.com/Tomb_Raider_2013
You can also find a lot of useful videos on youtube channels TheArtisticBallistic : https://www.youtube.com/channel/UCPK3BW-BGoyMsbscFQqIGQg Vampstreak : https://www.youtube.com/channel/UC-xOlnbqyGyZ-wPYVkARgBQ Zydin : https://www.youtube.com/channel/UCaIpFbnKtFx13Wnkqo-JmuA Aphox : https://www.youtube.com/channel/UCTiM3RL73ShK4brIJht_kmg MoXxi : https://www.youtube.com/channel/UC7iowfEBYbZS_nYMbdhVnZg Pewable : https://www.youtube.com/channel/UCpsSYF1izEglBegPOMvjjkw Aimlezz : https://www.youtube.com/channel/UCqrunXOUFE4wMJrstwvdNMw And obviously Brassmaster, who already gave you his youtube channel.
You should also check Artistic's twitch highlights https://www.twitch.tv/theartisticballistic/profile/highlights And MrTau twitch : https://www.twitch.tv/mrtau
So with that you basically have access to all the knowledge! But once again, feel free to ask here, on the sda board but also in twitch chat, if you have any problem with specific skip or glitch. I'm pretty sure anyone in the community will be happy to help you.
Anyway, good luck. Don't get discouraged, it's not an easy run to learn. But it's really fun once you understand the game physics!
The only reason TR13 was run on Normal was because of auto aim. At the beginning consoles and pc runs were almost the same, so everyone was using the same difficulty. But after some times pc became much faster and a totaly different run. But it was too late to change the rules for pc. (With kb and mouse there wasn't any auto aim either in TR13, even on easy) I think it can be different for this game.
Anyway I'll post a message on the SDA board so runners can take a look at this thread.
I just want to say, on PC if you play with keyboard and mouse (and you want to) there isn't any auto aim, even on easiest difficulty.
And skill cap will not be defined by combat difficulties (at least on pc). As it's almost the exact same mechanics as in TR13 I'm pretty sure this game is gonna be a glitchfest. Actually that's already almost the case. And you can be sure : there will be some hard skips, like really hard. There is a reason why nobody can beat Artistic on TR13, and that's not because he's amazing in combat... And in my opinion the Big Oni battle in TR13 was one of the worst part of the speedrun.
So as PC and consoles are already different categories, I think it would be a good idea to allow PC runs on Adventurer. If you want you can add a column for difficulty if people want to run anything else but I don't really see the point.
Though, I agree : I think Tomb Raider is a better difficulty for consoles as there is no auto aim. Which is awful in this game..