Threads

Is there any desire to change the endpoint of the run to the beginning of the final cutscene instead of after the credits? The other RE games end at that point, and since the final cutscene isn't skippable, I think it would save people some wrist pain from having to mash through the scene (while derusting the game for a GDQ Hotfix, I noticed more strain on my wrists from that final mash). Also, being able to enjoy a new PB during the final cutscene, etc.

Thoughts?

I had an idea and was wondering... would it be possible to get a category added for speed boost only for FF9 HD? I mean allowing just the speed booster and none of the others. Then the game could be run so much faster, but you would still have to use strats from a normal Any% no-booster run. I think it would be helpful for people who are put off by the game's length but also don't want to just Any% w/ all boosters cheese through the game.

Also, sort of quick question since I didn't see it mentioned in the rules for any category; would something like the Moguri Mod be allowed for PC HD runs? As far as I know, it's just a background upscale and music fix mod that allows for 16:9 aspect and doesn't actually bug fix anything or change game logic. My gut says it probably isn't, but I'd love it if it was.

cease_ likes this
About MissScarletTanager
Joined
8 years ago
Online
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Kuon
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Fatal Frame III: The Tormented
Fatal Frame III: The Tormented
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Signalis
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Resident Evil: Gaiden
Resident Evil: Gaiden
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Koudelka
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Haunting Ground
Haunting Ground
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Parasite Eve II
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Resident Evil 2
Resident Evil 2
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The Path
The Path
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Clock Tower (PlayStation)
Clock Tower (PlayStation)
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97
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Clock Tower 3
Clock Tower 3
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76
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Fatal Frame III: The Tormented
Fatal Frame III: The Tormented
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216
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Final Fantasy IX
Final Fantasy IX
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63
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Koudelka
Koudelka
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Kuon
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