I've been trying to add a mod to the series for Elder Scrolls but when I go to "edit series" where there used to be a section for adding mods there isn't anything and I can only add mod/super mods on individual games.
Hey everyone. It's been known for awhile that the loadless timer does not work on the 1.2 version of the game which is the version needed to run Knights of the Nine and Shivering Isles. I recently found a work around that should fix this issue.
- In Livesplit, go to edit splits and deactivate the the loadless timer.
- Go to edit layout and add a section for "scriptable auto splitter."
- Add this file ( https://cdn.discordapp.com/attachments/84077582114361344/401138450180603915/Oblivion1.2.asl ) to the destination of the "scriptable auto splitter" section.
After that there should be no problems.
-Mat
Just wanted to put this here since there's been some discussion about it.
For the foreseeable future Glitchless will not be added to the leaderboards. This was decided upon almost 3 years ago by the entire community at the time and has pretty much stayed that way ever since.
Oblivion is an extremely broken game and the only thing that happens when glitchless is brought up is people argue about what is a glitch and what was intended by the devs (early Umbra being the most discussed topic). When it was a category for an incredibly short amount of time everyone got pissed off and argued about runs so we just decided to take it off because constant arguing about intended and accidental game mechanics was stupid, arbitrary, and a complete waste of time.
This isn't made to deter anyone from trying a glitchless run themselves. Just know that it won't be put up here.
From now before you start a run you must have the wait timer set to 1 hour.
This is because the wait timer will not reset when you load a save and will stay at whatever you had it at previously. For example if I set the wait bar to 24 hrs halfway through my run and decide to reset when I start a new run the bar will still be at 24 hrs. This is a problem because when you start the game on a fresh save it is auto set to 1 hr. It is also reset to 1 hr whenever you quit the game
It's easier to establish this now to avoid any problems that it may cause in the future.
This rule applies to runs after 1/11/15
Hey everyone I recently added each of the guilds under the "Level leaderboard" tab and I added All Guilds to the Regular leaderboard.
Both start when you first gain control of your character and end at the last quest notification for whichever guild you are running. In the case of All Guilds it's the last notification of the guild you decide to do last.