Threads
Magikarple4 years ago

Add NG and NG+ to any% and 100%.

Update the description for any% as it states a lot of redundant stuff (difficulty doesn't matter (it's set per race) and no collectables needed, after it was already established that the run ends when you cross the finish line of the last race).

Add a description for 100%. I believe it should include: -all races at max difficulty (216 stars + 190 challenges total) -vista points -vehicle purchases -liveries -doppler trucks (not sure if the extra ones that replace them after respawn after getting caught, so they might not count (I believe they're called mavericks?))

Magikarple4 years ago

There are 19 camps, so a separate category for each one would actually add quite a bit extra.

I will say that similar games that have groups of races like Mario Kart 64 do have separate categories for each cup, but in mk64's case, there are only four cups and 16 courses, yet there are no categories for all the individual courses. For comparison, Fuel has 19 camps, each of which has a dozen races, several times more tracks than any Mario Kart game.

MK 64 and MK Wii both have separate websites for individual track times, maybe the same could be done for Fuel in the future, although I don't think that adding all of the camps to the categories would wise.

Maybe the first 10 and the last 9 could be added to offer a shorter alternative to Any% that isn't just driving across the whole map diagonally.

ProWolf likes this
Magikarple4 years ago

Maybe add some rules for these categories?

Use of the debug menu or obviously modded vehicles are the only things that I can think of that would invalidate a run.

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