Comments
Merseyside, EnglandL.R11 months ago

Honestly, I can get behind this.

Even normally, Downhill is an event that goes by very quickly compared to most in the game, clocking in at a little over 20 seconds on average. Getting good at it requires quick thinking and knowing when to use mushrooms.

But when glitches are introduced, which aren't even too consistent to begin with, the intensity is dialed up to 11, needing lightning fast reaction times which if missed could end a run. And if an input is missed, you have little to no time to react and perform a backup strat to save yourself.

Obviously, newer players may be discouraged to go for the record if they don't feel confident in going for brick skips, which with how optimised the record is now, are pretty much mandatory if you want a shot at it.

RemyMS and The_Challenger99 like this
Merseyside, EnglandL.R2 years ago

This is a brilliant addition. This may help bring more competition to the game, which is a nice thing to see. The Mario & Sonic speedrunning community is bigger than it ever has been, and this will help to further expand it.

Merseyside, EnglandL.R2 years ago

Sorry for a sort of late response, I had to do it again, because I wasn't considering that factor at the time. I was just focusing on what would happen when maxing out the timer and using speed up to make it faster.

Anyway, I did it again legitimately this time. I left it for just over 9 minutes, and nothing happened, the timer stayed 29:59.999.

Merseyside, EnglandL.R2 years ago

A glitch in Alpine Skiing, eh? I'm interested. Mind sharing with us?

And to answer your question, I tested it on Biathlon using an emulator, but on that event, the in-game time only goes up to 29:59.999, and stayed that way.

Merseyside, EnglandL.R2 years ago

Apparently the Supersonic Downhill record had to be resubmitted due to it being deleted from the leaderboard unexpectedly. Upon further investigation, I've also noticed that obsoleted runs are not showing correctly, such as them being shoved to the bottom of the leaderboard, and obsoleted times not being displayed. Anyone else notice this, or is it just me?

Merseyside, EnglandL.R3 years ago

Alright I had a go at trying to deliberately lose in Lucky Spin. I still won by 60 points, thanks mostly to the fact I got a lucky +50 on the first spin.

Merseyside, EnglandL.R3 years ago

Yeah so we can probably rule out Bingo because of how much luck is required and how it could either go on for ages or it could be done very quickly, both of which is pretty boring.

Merseyside, EnglandL.R3 years ago

I got one on Bingo Bash where I got four in a row and only needed Knuckles, so potentially you may not need to play a single event. https://drive.google.com/file/d/1aN-S_6GT5hBbvOxtrILDgpwZ_V5eNcKf/view?usp=drivesdk

Merseyside, EnglandL.R3 years ago

I'm pretty sure if you pick Lucky Spin or Wild Card, you could potentially manipulate the slot that chooses events, to get the one that you want with precise timing.

As for the handicap, I was thinking either no handicaps whatsoever, or that if you do give yourself a handicap, you have to do the same to the COMs (I.e If you give yourself 1 crossed out square in Bingo Bash, you have to do the same to your opponents.) so that there would be a level playing field.

Merseyside, EnglandL.R3 years ago

If there was a category where you have to play one round of any of the "Party Games" modes within the game (Bingo Bash, Lucky Spin or Wild Card), would anyone actually be interested in doing any runs for it?

Merseyside, EnglandL.R3 years ago

I assume so, because one of my obsolete Snowboard Cross runs was done in a mission and was accepted.

Merseyside, EnglandL.R3 years ago

I was aware of that one as well. I don't really think it's as beneficial as the second though because: A: Going left is slower than taking the jump and B: Even if you do take the jump (You can do it on the other side as well), you'd have to take it slower than usual and drift as tightly as possible, otherwise you'd miss the guardrail.

The_Challenger99 likes this
Merseyside, EnglandL.R4 years ago

FOUND IT LADS NOW WATCH IT The legendary run starts at 1:36:26

P.S SUMMONING SALT YOU NEED TO GET DOWN HERE

WO_JDQ and Elijah like this
Merseyside, EnglandL.R4 years ago

I. NEED. VIDEO. NOW.

Merseyside, EnglandL.R4 years ago

Hmmm. Bobsleigh is one of the few events that lets you race against your ghost, so we might be able to see what your run was, however I'm not sure if that would be acceptable. My only other suggestion is to try and beat your record again.

tobor_ likes this
Merseyside, EnglandL.R4 years ago

I think a 14 second or 15 second time is out of our reach, but a 16 might barely be possible.

Pikachu_X_Ruby likes this
Merseyside, EnglandL.R4 years ago

Exactly. Besides, even if it still works, the Nintendo WFC configuration isn't compatible with WPA or WPA2 security, so it wouldn't even be possible for some to access the in-game leaderboards, regardless of if they put the correct DNS.

Merseyside, EnglandL.R4 years ago

This might be a new strat, but I'm not sure if it is faster. I was messing around, then I found that, you can go THROUGH a block without losing your barrier or momentum if you're fast enough. Only problem is you need to be going at least 360km/h for this to work, so you'd have to keep hold of your mushrooms. Doing this instead also seems to make you go down the vertical wall significantly faster. Unfortunately not guaranteed every time.

Video: https://drive.google.com/file/d/1Xjns9OosOMWqdXZ2R_hQNkAFz4E3Ck7m/view?usp=drivesdk

Merseyside, EnglandL.R4 years ago

I'll firstly mention that there's already guides up for Snowboard and Blazing Bobsleigh, so make sure to check those out. I can give you advice for skating events if you want though. Let me just go post another guide.

Ruben_King likes this
Merseyside, EnglandL.R4 years ago

Pretty sure there's no difference, other than the border on the top screen. It's probably just that the top 4 (me included) just happen to play on a 3DS.

Jaffard likes this
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