Comments
VietnamKrackerz1 year ago

It is insane but since it's still a TAS, it won't be accepted. A category for TASes would be interesting though!

Also, KlimbRio1 created a 12.6 L5 TAS in this project: https://scratch.mit.edu/projects/620172671

VietnamKrackerz1 year ago

You mean pausing or something else perhaps? Besides, I don't think pausing the game is forbidden as it's an in-game feature and people have used this (probably)

CAKEC0DER and PolarYt323 like this
VietnamKrackerz1 year ago

@PolarYt323 actually WRs in Appel is people speedrunning without the help of tools so TASes aren't counted as WRs, rather they're (TASes) there to find out how fast a level can be beaten

VietnamKrackerz1 year ago

Ok then but I won't dare to try it now, I don't have the courage to

VietnamKrackerz1 year ago

Then can I use the L5 spikedge route thingy?

VietnamKrackerz1 year ago

@themadpunter but that just encourage cheaters to create even more advanced ways to cheat

themadpunter likes this
VietnamKrackerz1 year ago

@bringupyourpost I know, it even lags for me sometimes

VietnamKrackerz1 year ago

Well then I guess you need a video proof (but record it while you get the time instead of the replay)

coolkidcaleb likes this
VietnamKrackerz1 year ago

Lol this suddenly reminds me of the first time I beat Collapsing (in which the time happens to be 22.2)

thatappelguy likes this
VietnamKrackerz1 year ago

Well yes, but anyone beating a level like this earns my respect :))

thatappelguy likes this
VietnamKrackerz1 year ago

Woah just 0.1 sec faster than me

thatappelguy likes this
VietnamKrackerz1 year ago

@CAKEC0DER just change the "player5396LJLJ12" to "player5396LJLJ20"

VietnamKrackerz1 year ago

That corner clip is pretty tough...

VietnamKrackerz1 year ago

@Swskrei the jump at the blue block is probably a frame-perfect. I actually pass it 3 times but was also stupid enough to fail the last jump twice XD

VietnamKrackerz1 year ago

@taliix I couldn't do the next walljump consistently if I kept moving forward and there's a chance of overshooting

Unknown
VietnamKrackerz1 year ago

That's strange

Unknown
VietnamKrackerz1 year ago

@YodaMan it does?

legosyaylegos likes this
VietnamKrackerz1 year ago

For birds, I guess you can just activate them and then go out of the screen where the bird is

PolarYt323 and CAKEC0DER like this
VietnamKrackerz1 year ago

Here's my theory: For now I'll call the LJ and the number behind them 'LJx', x is a number.

The 4th LJx is the frame that the player clicks and the next LJx is how long the player holds the key (in frame). It could be the same for the 6th, 8th and so on.

Swskrei likes this
About Krackerz
Joined
1 year ago
Online
2 days ago
Runs
200
Games run
Appel (Scratch)
Appel (Scratch)
Last run 22 days ago
99
Runs
Absurd Appel - Scratch
Absurd Appel - Scratch
Last run 1 month ago
39
Runs
Appel Awakening [Scratch]
Appel Awakening [Scratch]
Last run 7 months ago
24
Runs
Volcanic Appel Supreme
Volcanic Appel Supreme
Last run 5 months ago
15
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Bad Piggies
Bad Piggies
Last run 11 days ago
10
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(Scratch) Undieable Appel
(Scratch) Undieable Appel
Last run 6 months ago
10
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Appel Speedrun Contest
Appel Speedrun Contest
Last run 5 months ago
3
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Games followed
Appel (Scratch)
Appel (Scratch)
Last visit 11 days ago
262
visits
Absurd Appel - Scratch
Absurd Appel - Scratch
Last visit 1 month ago
237
visits
Appel Awakening [Scratch]
Appel Awakening [Scratch]
Last visit 2 months ago
58
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Games moderated
Appel Awakening [Scratch]
Appel Awakening [Scratch]
Last action 1 month ago
49
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Volcanic Appel Supreme
Volcanic Appel Supreme
Last action 25 days ago
32
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