I was joking, sorry. My advice is get a working prototype first if you're worried about people thinking the game isn't legit. I too got some game design docs floating around with nothing to show for it lmao.
I got your fammycom and we box right 'ere, pal
(yes that's a ps1 pad into ps2 ddr mat converter for gamecube)
I'm not familiar with wii/gamecube shit so I'm not sure what is or isn't available, but I know on NES or anything I can run through Bizhawk its easy. I imagine an external input reader would also be easy. It reminds me of the handcam shit in FPS games to prove one is not cheating. Hand cam is also very easy to fake but w/e
Input display is very easy to fake. Make a TAS or segmented run, manually track inputs after. Line em up. Not hard, and people looking to cheat aren't doing so because its easy or the fastest option, they'll take the time to get around something like input reading lmao.
It's different per game, so post it in the forums for that game. Having said that, inputs don't do anything for validity.
ask the forum of whatever game you're asking about.
fiverr or other such gig sites are a cheap way to grab some voice talent
I'm glad that "graphically competent" is something people are actually going with as far as accepting games to the site goes. There's some fucking eyesore games on here that were very much accepted after "standards" were put in place.
Go your your user profile, above your list of runs you can toggle on obsolete runs.