Comments
Unknown
Colorado, USAJDBlack7211 year ago

Just happened to come across this thread and as a top 10 for the main Goldeneye rankings, I have to say I'm a bit surprised at the criticism that DemonDragonKing is getting. He is completely justified in saying that console speedrunning is much harder than 60fps speedrunning, which I can personally testify to. Back in 2018 when I tried 60fps runs it was so easy that it just wasn't fun for me after a while. And even some of the knowledge you carry over from console runs doesn't necessarily apply to 60fps runs. For example, I discovered that, without lag, you can just spam the start button for quickpauses on levels like b1, as opposed to a skillful, timed quickpause on console. This allowed me to untie B1 agent 15 in like 5 minutes.

As for the tiers themselves, I think DemonDragonKing has made some excellent points that you should all consider instead of just writing off. I also find it strange that B2 00 is tier 1 when it's tied. We have plenty of records on console that are untied and aren't tier 1. For example, Depot 00A 0:45, a 4-year-old untied which is arguably a better time than any 60fps time ever achieved, is rated as a tier 4 time, and most GE players would agree. I also agree with DragonKing's sentiment of Streets 1:09 and Dam 0:50, I'm pretty sure Dusky caked both of those times back in the day.

Anyway, I just wanted to come over to this corner of the GE speedrunning world to give my thoughts. I'm in no way trying to take away the fun of 60fps speedrunning. Just don't write off someone's opinion because they're some complete rando, because at the end of the day, they may be right.

Colorado, USAJDBlack7211 year ago

Everything is explained in this video:

Colorado, USAJDBlack7212 years ago

Thanks for the info, if there's any revitalized interest in the romhack we'll discuss potential changes

SRGn64 likes this
About JDBlack721
spefrunnor
Joined
3 years ago
Online
2 months ago
Runs
105
Games run
Tomorrow Never Dies 64
Tomorrow Never Dies 64
Last run 1 year ago
44
Runs
Goldeneye 007
Goldeneye 007
Last run 8 months ago
23
Runs
Super Mario 64
Super Mario 64
Last run 3 months ago
7
Runs
Alfredo Lamberra
Alfredo Lamberra
Last run 2 years ago
7
Runs
Goldeneye 007 (PC)
Goldeneye 007 (PC)
Last run 3 years ago
6
Runs
Perfect Dark
Perfect Dark
Last run 26 days ago
5
Runs
Goldfinger 64
Goldfinger 64
Last run 3 years ago
4
Runs
007: The World is Not Enough
007: The World is Not Enough
Last run 2 years ago
3
Runs
Games followed
Alfredo Lamberra
Alfredo Lamberra
Last visit 9 months ago
233
visits
Tomorrow Never Dies 64
Tomorrow Never Dies 64
Last visit 6 months ago
1,055
visits
Agent 64: Spies Never Die
Agent 64: Spies Never Die
Last visit 1 year ago
56
visits
Games moderated
Tomorrow Never Dies 64
Tomorrow Never Dies 64
Last action 1 year ago
70
actions