Comments
InprisonedShadow7 years ago

MK is optimal for Classic, but is alot harder to be consistent with. Pikachu is very easy to use for all of them. Kirby is very heavily RNG based. but decent.

InprisonedShadow7 years ago

We are currently planning to make a lot of changes to the leaderboard pretty soon. (again) Wii VC runs are the slowest version to run on. Several seconds slower than N64 due to character transitions and not being able to mash through them. But if there's things that people would like to see added we'll take consideration of them.

InprisonedShadow7 years ago

the guide for this game scared me

InprisonedShadow7 years ago

why wouldnt you just let the timer keep running

InprisonedShadow7 years ago

it's not on a N3DS its on Original 3DS.

InprisonedShadow7 years ago

along the lines of the the RI Wrong Warp at the end is probably the hardest trick in the game, or close to it. It requires a lot of practice and grinding to get it down. It's frame perfect, the item menu has to be hit at the right time and you have to be close enough to land on the edge of the warp. aron has a great video of it in his recent post. So i'd say check it out. It's in general a really hard trick and can discourage new runners, I went through the same thing; just give it some time. There's other methods too that can work. For example you don't even need to home buffer the trick, you can just mash the button. (it's abit consistent but if you know the timing for using RI without side hopping it's pretty much the same thing. A few runners have told me that works for them.)

Audiokillers likes this
InprisonedShadow7 years ago

this is pretty cool! i havent seen this yet but looks pretty nice. im sure this could also make use of lucas' side b jump cancel, might be able to up b from it and skip it there.

InprisonedShadow7 years ago

this is for any% and pits glide is a lot faster than mk's. and almost no one knew about this so i finally got around to making this :P

Pokehero likes this
InprisonedShadow7 years ago

this strat beats the entire stage without having to touch the ground after leaving the purple cloud. This is a lot faster than doing multiple glides and doing the up b skip for the fight. it is not done as optimally as it can be; I did a safe method doing more dives than necessary to have appropriate height. can be done with at least 2-3 less. this was found by pikashy.

Winslinator and Tech like this
InprisonedShadow7 years ago

its faster to land on the launch pad after skipping the fight in skyworld, although maybe a bit harder. nice finds bud!

Tech likes this
InprisonedShadow8 years ago

since the timing method is changed to RT now, it doesn't matter if you reset

Ryddyx likes this
InprisonedShadow8 years ago

Take the amount of categories that exist already with one version alone. Every version added increases that number by 36. Only a few people have managed to actually do runs for every category on one version. Japanese, besides a few runs are no where near worked on/optimized at all. I think we already have enough categories as it is and things to work with that we hardly have time to get to them all. Do we seriously need more? Again, I am keeping neutral with my choice what ever is come up with. I will continue to run the game and work on it.

InprisonedShadow8 years ago

As probably the most active runner of the game, I'll leave my thoughts. I've been running for 2 years consistently, and actively do runs, others take their respective breaks whether its from the game or streaming in general. I am always trying to stream so I don't take that many breaks from the game unless I am running something else, but I will always come back to it oftenly whether its for going into serious attempts or just running for the love of the game. (aka too much free time Kappa )

I'll start with saying both sides of the conversation have good points. In these 2 years I have seen the community really struggle on the topics of version legality. When I first joined, I was for having more versions because I too thought it was better for the game and would help it open up opportunities for new possible runners. Which is easy to want, after all, I was new and after seeing many other games and communities do it, I thought why not? This is a common thought I think almost everyone feels. Since it's possible they haven't put much time into both versions, and don't know much about the differences or game in general. Using SM64 as an example; very popular game, uses both versions. No differences except some minor text things that save a few seconds. It's fair to have it as a different version to use. SSB64 doesn't have that what so ever. Text does save a very slight amount of time. But there's also so many differences that include hit stun, weak as paper AI, etc that It's essentially a different game. The category hasn't been worked on much, next to at all and to me it seems like a pointless reason to have free "WRs" on there for anyone who does attempts.

There's always people who say "I will use japanese version and run the game" and they do so for a bit then stop. It's not like Im trying to avoid giving them a chance but this has been happening ever since the option to have it on to the leaderboard was put on. Which was a test to begin with and did show it maybe wasn't worth it. So the Japanese version of the leaderboard stays barren. Even if it's the most easily accessed version, do you really see a point in keeping it here? I'm not trying to sound rude at all, but if the whole reason you're only able to play the game is because its cheapest is kinda off to me..If it is the easiest accessed version I'm kinda surprised it's not played more/actually wanted to be ran. The bucket category to me seemed like a fair trade, but also is a reason why it would be pointless to keep the japanese version around. Makes it even less significant than it already is IMO. Its essentially the same as not having it at all.

In the end, I just want what's better for the community, and the people who would like to run it. I do my best to always remain neutral and keep an open mind. As well as help any new runners with any things they might need. Same with Pikashy, he's not a villain or anywhere near close to a bad person. He's just had some really bad experiences with getting thrown under the bus whenever things go wrong. Heck, After seeing most of this happening I was considering taking a long break from the game as well. Plus probably being the greatest runner of the game, he's done so much for the community; develop strats, figure optimizations for master hand on some characters, help any runners improve (including myself) etc. It's fair to pay more attention to what he suggests, than just brushing it off because of what people necessarily want rather than him who has way more knowledge of the game & version differences. Anyways, this is just my 2 cents. If there's anything else i would add, it's just run the game if you want to. There's no wrong way to speedrun a game, but things can differ in terms of leaderboards and what understanding the purpose of them. But I hope more people want to run NTSC-U, because its the better version and much better experience. plus..look how many categories already exist for just English..do we really need double, triple that? But if you want to run J/or have no choice in the matter, go ahead. Look foward to seeing new peoples faces & work! Perhaps you will bring life to it. FrankerZ

(if i missed anythiing it's probably because I too have been writing for many hours. not just this post but school stuff included, so I am sorry if it's bad.)

InprisonedShadow8 years ago

click the show emulator tab runs on emu are hidden by default

InprisonedShadow8 years ago

does it have all the same glitches? or are some patched?

InprisonedShadow8 years ago

Yea the All Events 31 min time IS using USB Loader, careful mods. and Caste, yeah USB Loader is ridiculously over powered when running the game. No matter the condition of the Wii it will still load brawl VERY VERY slowly

About InprisonedShadow
Plague Doctor Speedrunner Plays basically all platform fighters Loves randomly running games Chill :)
Joined
10 years ago
Online
1 day ago
Runs
1240
Games run
Super Smash Bros. Ultimate
Super Smash Bros. Ultimate
Last run 2 years ago
347
Runs
Nickelodeon All-Star Brawl
Nickelodeon All-Star Brawl
Last run 1 year ago
297
Runs
Super Smash Bros.
Super Smash Bros.
Last run 21 days ago
274
Runs
Smash Remix
Smash Remix
Last run 3 days ago
104
Runs
Super Smash Bros. for Wii U
Super Smash Bros. for Wii U
Last run 10 months ago
33
Runs
Super Smash Bros. Brawl
Super Smash Bros. Brawl
Last run 2 years ago
30
Runs
Super Smash Bros. for 3DS
Super Smash Bros. for 3DS
Last run 9 months ago
19
Runs
Spider-Man
Spider-Man (2000)
Last run 1 year ago
17
Runs
Games followed
Azaran: Islands of the Jinn
Azaran: Islands of the Jinn
Last visit 11 days ago
10
visits
GearGrit (Demo)
GearGrit (Demo)
Last visit 19 days ago
21
visits
Rivals of Aether II
Rivals of Aether II
Last visit 1 month ago
37
visits
Akimbot
Akimbot
Last visit 3 days ago
2
visits
Mika and the Witch's Mountain
Mika and the Witch's Mountain
Last visit 4 months ago
8
visits
Star Fox: Assault
Star Fox: Assault
Last visit 1 year ago
2
visits
Arzette: The Jewel of Faramore
Arzette: The Jewel of Faramore
Last visit 11 months ago
4
visits
Super Smash Bros. for Wii U
Super Smash Bros. for Wii U
Last visit 1 month ago
27
visits
Games moderated
Super Smash Bros. Ultimate
Super Smash Bros. Ultimate
Last action 8 days ago
1,445
actions
Super Smash Bros.
Super Smash Bros.
Last action 2 days ago
514
actions
Nickelodeon All-Star Brawl
Nickelodeon All-Star Brawl
Last action 21 days ago
194
actions
Super Smash Bros. for Wii U
Super Smash Bros. for Wii U
Last action 1 month ago
134
actions
Smash Remix
Smash Remix
Last action 3 days ago
47
actions
Rivals of Aether II
Rivals of Aether II
Last action 2 days ago
42
actions
Super Smash Bros. for 3DS
Super Smash Bros. for 3DS
Last action 2 months ago
40
actions
Brawl Minus
Brawl Minus
Last action 1 month ago
11
actions