Comments
SwedenHuth1 month ago

Scripts containing +left, +right, +moveleft, +moveright, +forward, or +back are not allowed. The following 2 scripts were used in the demos submitted. They break the rules.

alias telega "+moveright;+back;w 30;+use;w 4;-use;w 40;-moveright;-back;w 100;+left;w 6;-left;wait;+moveright;w 22;+use;w 11;-use;+duck;wait;-duck;-moveright;w 40;+back;w 13;-back"

alias obbo "+moveright;+use;w 12;-use;+jump;wait;-jump;-moveright"

thread: Half-Life
SwedenHuth2 months ago

Yes! You can adjust the actuation and reset points, even with rapid trigger.

SOCD, Snap Tap, Rappy Snappy, etc are hardware nulls and should not be used. Don't use Dynamic Keystrokes, it binds multiple inputs to different key press stages, essentially making it a scripted sequence.

If you're playing scripted, I think you can go crazy with it? ¯_(ツ)_/¯

thread: Half-Life
SwedenHuth1 year ago

That should be legal. Many runners execute bind commands during run to rebind keys. ex mouse1/2 +jump/-duck for TC skip.

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