Unless the “downloading from server” problem has been fixed, shouldn’t there be removal of load times? There’s obviously going to be variable load times because of different internet speeds (as Nick hinted at in his stream), so maybe we should consider having a retiming process?
I think I found a glitch that could either be useful or could just end runs.
What I’m talking about for the ending (it wasn’t supposed to end this way) is if you die after you step on the teleport pad in the last level, it’ll show the ending text, not the stats screen. Is THIS way of ending the run valid?
Is GZDoom on the list of "Unity Ports"? Also, in GZDoom you are able to jump. Is this allowed? And one last question - Do you have to complete the game with the "it wasn't supposed to end this way" screen and still be a valid run, or do you have to get the completed level screen?
I think another category for this game could be "All Balls" or some other name like that. You would go to each resort that has a ball secret (including villa grounds) and get each ball into the "goal" location to trigger the secret. Not sure if switch has these secrets.