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thread: Speedrunning
@hahhah42 I don't think the API shows the "active player" count anywhere (a search for "active" in the docs doesn't bring up anything: https://github.com/speedruncomorg/api/search?q=active )
For the video I just counted every recorded run by their listed game and date, which shouldn't run into this IL issue (unless ILs aren't stored as runs; I haven't confirmed that they are, but that'd be very unimaginable!)
Edit: okay I checked and ILs are indeed stored as runs
thread: Speedrunning
I made a visualization of the most active games on speedrun.com:
(thanks for the great API by the way!)
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