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Gragon7 years ago

As a high schooler, I don't have much time, but I still would enjoy speedrunning this game, so I was wondering if the mods could set up some more runs for those of us who don't want the full 8 hours plus it would take us. I've also just thrown in a few concept runs which would be interesting to see done.

A couple ideas... First Continent - ends when the Starflight Express takes off (I started this, but decided it wasn't worth recording anymore after the third failed Wight Knight attempt, and didn't bother finishing after beating Morag three hours in. I'm a bit rusty and didn't consider how much easier it would have been if I took a priest rather than going solo.) Ship% - ends when you board the ship in Bloomingdale Fygg% - ends when you obtain the seventh Fygg

And maybe a couple longer ones (just concepts) in case this game ever becomes popular for running, which it probably won't because it's really long... Vocation% - Unlock all 12 vocations Swinedimples% - Complete all weapon quests (and shield, of course)

AmadeusJ likes this
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