Comments
thread: Extreme-G 2
North Rhine-Westphalia, GermanyGolg5 years ago

I mean, the timer keeps counting until the game over message appears. So we could still add that to the total. And to avoid the timer not starting (like with the old deathwarp on Cordilon), maybe add a requirement to always cross the start/finish line first to start the counter?

thread: Extreme-G 2
North Rhine-Westphalia, GermanyGolg5 years ago

Is the in-game timer affected by lag / whatever you system you play on? Because if not, adding up all of the race times would get rid of any advantage emu has, right?

About Golg
Joined
7 years ago
Online
5 days ago
Runs
254
Games run
Extreme-G
Extreme-G
Last run 1 year ago
105
Runs
Extreme-G 2
Extreme-G 2
Last run 2 years ago
101
Runs
Sanctum 2
Sanctum 2
Last run 4 years ago
19
Runs
Burnout 2: Point Of Impact
Burnout 2: Point Of Impact
Last run 3 years ago
18
Runs
Super Mario 64
Super Mario 64
Last run 6 years ago
5
Runs
Mario Kart 64
Mario Kart 64
Last run 6 years ago
3
Runs
Hot Wheels: Stunt Track Challenge
2
Runs
Super Mario 64 Category Extensions
1
Run
Games followed
Mario Kart Wii
Mario Kart Wii
Last visit 9 months ago
1
visit
Super Mario Galaxy
Super Mario Galaxy
Last visit 1 year ago
1
visit
Super Mario Galaxy 2
Super Mario Galaxy 2
Last visit 1 year ago
1
visit
Wizard of Legend
Wizard of Legend
Last visit 1 year ago
1
visit
Extreme-G
Extreme-G
Last visit 1 year ago
2,339
visits
Extreme-G 2
Extreme-G 2
Last visit 1 year ago
2,777
visits
Burnout 2: Point Of Impact
Burnout 2: Point Of Impact
Last visit 1 year ago
2,445
visits
Super Mario 64
Super Mario 64
Last visit 1 year ago
1,924
visits