I thought it would be a good idea to separate ILs categories between Save/Load Allowed and No Save/Load. The new item warp, that uses Save/Load to teleport items, is clearly a major glitch. Except the secret ending, it changes all 10 endings simply because you can teleport the vials at the beginning. And even though you do not teleport the vials you can use this glitch later on 8 endings (all 10 endings except ending 2 and 9) because either items are toss to you or you can toss items to yourself
I found a way to teleport the jar, the key or the katana to you. You need to save and load to perform the glitch. It seems also to work only if you're in the same place as the item you want to catch (so for example, you can't teleport the jar to Suburbia).
After you give a blue fish to the cat, I noticed you can save and load to avoid waiting. It saves up to 4 seconds.
I also wanted to know, are saves and loads allowed for ILs? So is this strat allowed for ILs?
I found this easter egg by accident (to do it again I had to restart chapter 1 multiple times). Weirdly when perform your speed increases. Maybe that can be useful.
Hello everyone, I found multiple ways to go out of bounds in chapter 3. I'm not sure we'll be able to use one of them, but I wanted to share with you what I've found.