Found a way to get OOB at the start of Ascent Part 1 which saves having to travel all the way down to the beach and back up to get to the top of the ruins. This saves about three minutes in Hoverless.
I'd like to present an idea for a new rule.
Allow one cheat, namely: Sunglasses There are several benefits to this that I'll list below.
Benefit #1: Lara wears sunglasses Benefit #2: Lara won't not be wearing sunglasses. Benefit #3: My PBs will have Lara wearing sunglasses. Benefit #4: Lara's eyes will not be harmed by the bright lights of the magma nor the sun reflecting off the sand in Egypt. Benefit #5: Cheats,,,,
Generally speaking, we've run Tomb Raider with the framerates in two states. 1: Vsync off 2: 60hz, Vsync on I'm an exception as I have a 144hz monitor so I was able to run at higher framerates with Vsync on than most, which brings me to my point. Not all monitors are created equal. At 1080p my monitor (BenQ XL2411) is capable of these frequencies by default: 60hz, 100hz, 120hz, 144hz. My ASUS monitor, however, is capable of the following framerates: 25hz, 29hz, 30hz, 59hz, 60hz. The most important framerate for this particular conversation is 25hz. 25hz tends to be the sweet spot for low framerate tricks in TRA. At that framerate you're able to clip through the door at the start of Mountain Caves, clip through the door after Vilcabamba, clip through the statue in Qualopec, use the lions to clip you through the door at the start of St. Francis's Folly, use the Atlanteans (or mummies) to clip you through the door in Egypt, and probably more things that I'm forgetting. For certain categories, this can result in several minutes knocked off the run. Generally speaking, we haven't allowed framerate specific tricks for two reasons. 1: They usually were done using an external program, such as Dxtory, Fraps, Afterburner, etc. 2: Not all monitors support the same framerates. (granted, this is kind of hypocritical of me for using a 144hz monitor, but since we're currently running with Vsync off it doesn't really matter as far as game physics and the like are concerned) You're able to add framerates for your monitor through Nvidia/AMD control panels, but that doesn't add it to the game's framerate lists. It reads it off your monitor's EDID information. However, as of tonight I've discovered a way to override your monitor's EDID and add framerates, using this program: https://www.monitortests.com/forum/Thread-Custom-Resolution-Utility-CRU
So now I think it's time to have a discussion. Should we allow people to add a framerate of 25hz (if their monitor doesn't support it by default) and begin allowing low fps tricks? I'm willing to not run my game at 144hz and stick to 25hz and 60hz should we do this. Using this tool can put everyone on an even playing field. Granted, we're using an external program to add the framerate to the list, but it's not like our monitors can't support these framerates. It's simply that the EDID doesn't provide it by default. Allowing use of this program to add framerates would save people spending hundreds of dollars on specific monitors that support 25fps like my ASUS as well, which would just be silly.
Yeah I was wondering why this game is the worst thing ever thank you??