You need to crouch mid air before bouncing on Samuel's head to avoid killing him. It confused me at first, too!
Made some small quality of life updates to it while I try and figure out how to autosplit at the end and including load removal. You can now choose where you want the game to split in the LiveSplit UI. If anybody wants to add or change splits, please let me know and I'll add them!
Now, all I need to do is wrap my head around Cheat Engine and be creative..
Great to hear that it's working for other people!
I thought about trying to use the final cutscene and did manage to track down the address for it, but unfortunately to no avail. The cutscene seems to have to actually play and even then the splitter did not seem to catch it. I'll try messing around with it some more!
And the reason I've chosen not to use that method is because we go through several maps on each floor, which I presume would mean the splitter would autosplit constantly. There are quite a few things I would like to fix, such as having the splitter recognize whether you got the invulnerability glitch or not before splitting between MedSci and Engineering. I'll keep hammering away on this thing while slowly wrapping my head around Cheat Engine!
So I started running this just a few days ago because System Shock 2 is the best game of all time and I like speedrunning. I also like autosplitting! Thus I decided to try my hand at creating my first one.
It's very basic still and doesn't include load removal. You also can't reset properly if you try to on earth. Probably most significantly, I can't quite figure out how to make it split at the end, since going to the main menu doesn't unload the string for the currently loaded level. Any help to fix these things would be greatly appreciated.
The ASL script: http://pastebin.com/SqwhVSvh or https://github.com/IndelibleRaven/SystemShock2AS/blob/master/System%20Shock%202.asl
I don't mind moderating it despite not being able to play it if necessary. I'm intrigued to see what it will look like when played speedily.
Start running it and leaderboards will be added, it's usually how Chops prefers to keep his precious precious game pages.
Hello! I've been speedrunning Normal Any% for a month or so now, and I kinda want to try my hand at a Hell run, just for funsies. There's some good information scattered here and there, but I haven't found a guide or page that goes through runes, gear, quests and other miscellany (Such as viable Ancients combinations, what class is the easiest, etc) you need for the run. I don't expect too much from myself doing a Hell run, but I still really want to try it. Any help is greatly appreciated. <3
So with the site redesign, it's become incredibly difficult to see the splits when they are submitted with a run. I personally find this incredibly annoying. While I really do like the old background, I would like to suggest finding a replacement for it that is darker to make splits visible. Also it might be time for a change! I don't really have any suggestions (Though the ASCII brain would be fucking rad), but if others agree with changing it we could start looking around and find something appropriate? What do all y'all think?
Actually, my hypothesis is that it's a glitch related to finishing the game on a clean save, resetting the story but not quitting and core not resetting properly leading to it skipping to its final phase immediately. This likely affects both Any% and NG+.
How exactly would it work from a technical point of view?
EDIT: My curiosity has been sated. I think I'm okay with this.
I went ahead and changed it. If you want me to not edit the leaderboard further without getting the go-ahead, please let me know. I don't want to step on anybody's toes.
I think it might be prudent to separate Any% from NG+ again, partially due to the disparity between the two categories and also to avoid LiveSplit being confused as to who holds the WR in either category. Any objections?
It's good to establish these rules. Should we enforce a clean save requirement so that it's consistent between all runs?
Should there be a NG+ variable for All Secrets as well? The time saves would be similar. If not, should the established route use NG+ skips or be like Any%?
I made some updates to the rules for the categories to clarify that you may start a run through the level select menu and also made the difference between NG+ and Any% more general. Please let me know if you find the edits acceptable or if I should revert them or change anything.
Also, can you even hotswitch until fall even with a cleared save?