Comments
CanadaDewWork1 year ago

just posting to see if anyone who might read this has any experience with creating load removers. Might bring in new players, or at the very least make timing runs easier/more accurate.

CanadaDewWork5 years ago

Yea i'd prefer it just be completely banned.

CanadaDewWork5 years ago

At the end of each heist there is always a long unskippable cut scene followed up by the elite challenge requirements, Money, RP etc. But it is actually possible to skip these. The method could be controversial so i thought i'd just bring it up before anyone does it in a run.

After the flash at the end of the heists one of the players can disconnect from the internet or suspend their GTAV in task manager or even have a 5th player invite the entire team to a session.

Whatever way you choose you will save a huge amount of time. The 5th player invite is the fastest and only takes about 20-30s to load into their session. The disconnecting from internet or suspending your GTAV.exe in task manager are slightly slower 40-60s but still much faster than watching the cut scenes.

The cut scenes after each heist are as follows. (Pacific standard is excluded because the timer stops at the start of the final cut scene.)

Fleeca: 1m 40s Prison Break: 1m 10s Humane Labs: 1m 50s Series A: 3m 50s

CanadaDewWork5 years ago

What about All Lamar missions as well?

madebyWITT likes this
CanadaDewWork6 years ago

watch the WR a few times, if you have a 2nd monitor maybe make a note pad and name them things you can remember in order. Maybe practice each jump for 5 minutes or so and the location might be easier to remember in a run. Just practice, GL

Imaproshaman likes this
CanadaDewWork6 years ago

maybe unfollow and follow again? check follow settings too: http://prntscr.com/nmz8el

CanadaDewWork6 years ago

Yes but all of the Classic% Runners play on the same patch. So yes there still is RNG with text messages and there are ways to manipulate it into being better. But GTA Online over the years things have changed. The loading times in general have gotten worse as well as Lester's invites being so slow its not even possible to wait on them anymore. there is literally no competition for out of heist game play anymore since we use apartment warps after every single setup that doesn't spawn you in the apartment.

At the start of each setup that i am not the host of i'm stuck on a loading screen for 10-15 seconds before i can ready up.

CanadaDewWork6 years ago

Well i guess the leader boards will just be a list of who had better loads then. Every record is easily beatable i agree, We have already beaten the RTA time for Prison break but we are losing almost 2 minutes out of heist time compared to WR due to high ping and there is no way to avoid it. Load times vary so much RTA is nothing more than a rough estimate.

CanadaDewWork6 years ago

is there a word for an all in one go segmented run?

CanadaDewWork6 years ago

Now that apartment warps are a thing driving to the apartment is never done. It is even faster to warp to integrity after Series A setups than it is to drive.

What i'm proposing is that for all Full heist Speedruns and CMM's each setup and finale be manually timed from when all 4 players gain control of their characters to the point of the green flash at the end. A CMM only has 26 or 28 segments. This would only take about 10-20 minutes to time and add up.

If apartment warps where not a thing i would totally be on the side of RTA being priority because yes there is skill in driving back to the best apartment but this is not the case anymore.

CanadaDewWork6 years ago

Yep, especially for CMM manually timing the Loadless time would be a lot of work but i think with the lack of submissions it wouldn't be to hard. I could even do it my self.

CanadaDewWork6 years ago

For example I just did a full Prison Break with some Koreans and our RTA: 39:11 & Loadless: 26:41 vs the current WR of RTA: 34:40 & Loadless 25:07

Our actual gameplay was only 1 minute 34 seconds slower but our RTA timer was 4 minutes 31 seconds slower. Seems a little unfair in my opinion. I think RTA timer should still be listed but not take priority.

(Also if that apartment warp thing is already used and allowed that is great i did not know :D)

CanadaDewWork6 years ago

Only RTA matters? that doesn't seem fair. Loading times can vary up to like a minute. I think all new runs be ranked by loadless first. That is the only way to actually compare runs by skill and not who got better loads.

CanadaDewWork6 years ago

Here is a video of me doing the "Glitch"

You just launch the job and as you are loading in from the cloud you spam right click and enter to leave the job before it loads. After you leave you will spawn where ever the races trigger location is. This is something that is very simple and everyone can do so i strongly suggest that this be allowed.

CanadaDewWork6 years ago

I assume the loadless time takes priority over RTA for Heist speedruns? If this is the case i would like to know if using races to warp to apartments is something that would be allowed? I have made my own races for various locations around the map mostly outside of the main apartments used for heists and Ammunation to buy armor etc. This could be called a glitch I suppose but it makes heisting more fun due to much less down time. A lot of the records were recorded before the Doomsday update and for anyone unaware after the DD update the phone invites you receive from Lester have been very delayed. (1.5 - 2 minutes before receiving phone invite) If this is something anyone would be interested in i can post the job links to the the main apartments in this thread.

-Dew

CanadaDewWork7 years ago

So nobody is interested in a shorter run? :/

CanadaDewWork7 years ago

Maybe a miscellaneous category could be made? something like Freya% where any% rules apply but the run ends at the start of the cut scene where you encounter Freya for the first time.

CanadaDewWork7 years ago

With such a long game and many loading sections where you're unable to move Kratos for a few seconds runners with an SSD will probably be able to save multiple minutes. Especially inside of the gateway loading the doorway to the next portal would be faster.

BluckerW likes this
CanadaDewWork7 years ago

They may not make cutscenes skippable since the game is one continuous shot so if this is the case skipping cutscenes with restart checkpoint should be allowed. Nobody will commit to running a game that is 40% cutscenes :/

Pikachu likes this
CanadaDewWork7 years ago

Nice, i bet other cut scenes of this style may be skippable as well

About DewWork
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