As you already may know, the switch release of Panel de Pon has corrected an issue with combos awarding over 30,000 points in endless mode if they are over 32 combos.
Obviously this brings up the issue of different versions of this game affecting the leaderboards.
I don't want to have this game split into two different games, since the only mode affected by this is really just Endless mode, however, I do think that it is important to have a way to distinguish between the two versions on the leaderboard.
I have thought of a few options, as well as received a few already in Discord.
Option 1: Split the current endless leaderboard into glitched/nonglitched (combo/non-combo; pre-patch/post-patch; etc...). Effectively creating 2 leaderboards for each difficulty and each score goal (30,000/99,999)
Option 2: Add a variable to show whether or not the glitch was used or prepatch/postpatch was used. This will keep the leaderboards together, however, since using combos has been demonstrated to be MUCH faster, using the post-patch version is probably not recommended.
Option 3: Change nothing. Other games with glitches that prove to be faster on earlier versions (e.g. A link to the past) have not split the lb, and instead just recommended that runners use the version with the glitches. Since the pre-patch version is the most commonly emulated one on the leaderboards, it is unlikely that this will affect much.
Let me know what you think, and if there are any other ways that you think of that you think we can use.
For those interested, this game's community is located at the PuzzleGeneral discord at:
discord.puzzlegeneral.com
Hope to see you there!