Comments
thread: Everhood
Queensland, AustraliaDeamonHunter1 year ago

Hiya,

I believe the 1.0.1 version of the game has some issues with the pacifist run. Definitely recommend trying to grab version 1.0.11 using DepotDownloader or similar and trying that out. It has way less issues but still has the relevant stuff for any%.

Edit: Just realised that the depot downloader guide isn't on this site. Adding it now.

WarrZombi likes this
Queensland, AustraliaDeamonHunter2 years ago

Yo, we do have an autosplitter which starts/stops the timer for you. (And removes loads)

Otherwise time starts on difficulty selection, and stops on the first credit message. (Created by...)

thread: Stray
Queensland, AustraliaDeamonHunter2 years ago

These are the current Glitchless rules:

Allowed

  • Early van
  • Reload Checkpoint to skip something
  • Moving during cutscenes
  • Moving an physics object to break the glass in Dead City.

Banned

  • Going through solid objects
  • Interacting through solid objects
  • Fast fall (Interacting with an object whilst on the edge of a ledge)
  • Travelling, or causing another object to travel, faster than is intended.
  • Anything else the mod team agrees should not be allowed

Scroll wheel for dialogue/actions is perfectly valid. Though whether or not the devs keep the invicible nature of Scroll Wheel to Meow forever is a different question.

Edited to reflect rules updates

thread: Everhood
Queensland, AustraliaDeamonHunter3 years ago

Yeah your just lucky. Maze Monster actually just runs in one giant cycle around the maze independent of the player.

I think it takes roughly 1-2min for it to complete its cycle? Never actually timed it. But I have accidentally missed the cycle once and it was painful waiting for the spider to get back.

Thankfully for the genocide speedrun, the best spot to get him, allows you enough time to kill Noseferatu.

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