Has anybody else encountered this problem when trying to run the game? What happens is that a pop-up appears on Day 17 saying the application is out of memory and it crashes to desktop. The last time it happened, I had task manager open in the background, and my memory usage had been 50-55% over the previous 5 minutes. So I'm not sure anymore if it's a genuine memory problem or a bug in the game...thank you for your help!
Hey guys, great to be here, and look forward to chatting with you more!
I sorta caught the speedrunning bug a couple of months ago, when I visited my boyfriend and he happened to be watching an AGDQ run. I'd watched no damage runs on YT a lot before, but never really felt compelled to watch a speedrun. Now I've seen all the work that goes into it and the technical understanding of the games that is required, I'm hooked.
I mainly write about games (currently writing for Destructoid once a week), I'm on podcasts now and then and I veeery occasionally stream, but I look forward to being more involved in the speedrunning community and maybe training for my own runs sometime in the future. I'm interested in getting better at Skullmonkeys and maybe seeing how fast I can run it, but that will take quite a while. Step by step :)
Anyhoo, good to be on the boards, and looking forward to lurking a little more!