Threads
Missouri, USACardsOfTheHeart7 years ago

Feel free to use this thread to post your findings of memory addresses within Panel de Pon. I will start with what I already had posted in my guide:

Addresses are based on BizHawk

000338 (1 byte) Stage Timer (seconds) 00037E (1 byte) Stage Timer (frames of second - 60 frames per second) 000418 (1 byte) flag for determining when opponent's screen should be shaking (0=no, 1=yes) 000420 (1 byte) counter for opponent's screen shaking 001860 (1 byte) Player 1's bottom-left tile 001960 (1 byte) Player 2's bottom-left tile 001A76 (4 bytes) RNG value 001A80 (1 byte) Player 2's CPU Speed 006D60 (2 bytes) Player 1's Stop Timer 006D62 (2 bytes) Player 2's Stop Timer 006D67 (1 byte) opponent's screen shake level

Missouri, USACardsOfTheHeart7 years ago

After reviewing dokidokipory's run on the Retron 5, I have determined that it loads screen transitions far too quickly for original consoles to compete. Therefore, I am banning future runs done on the Retron 5 from future submissions. It's all in the name of a fair fight, just like in actual BattleBots competitions. Right?

Missouri, USACardsOfTheHeart7 years ago

One of the normal conveniences of using an emulator over console is that you usually do not have to sit through a BIOS screen. As a console runner, I do not have this luxury. (I am far from done with this game. I am just focused on other things at the moment.)

Effective today, NEW runs will be required to either enable the GBA BIOS or be assessed a time penalty of four seconds per reset during the run.

Considering how many times resets will happen during the current route, this will add up quickly. This new rule is simply in place to level the playing field. As a rule, I find that emulators should never have an advantage over console.

If you are unable to locate/dump the GBA BIOS, Google is your best friend. That is all I can say.

Any objections to this rule should be placed in this thread.

Missouri, USACardsOfTheHeart7 years ago

The leaderboard has been updated to be more consistent with other games' boards in the series by combining existing categories and creating subcategories. If you use LiveSplit's World Record component, you will have to change your Splits to point them to the right category again.

In your Splits Editor, change your Run Category to the game mode, then change the Game Level and Exploding Lift variables that come up in your Additional Info tab to the right level and scroll option. In addition, in your Layout Editor for the World Record component, you should have the box checked for Filter Leaderboard by Variables.

Razorflame likes this
Missouri, USACardsOfTheHeart8 years ago

I had this series leaderboard created to accommodate my GBA run. I will fully admit to having never played this game before.

It's not explained in the rules why all of the characters' final cutscenes are allowed to be skipped except for the final one. Having watched runs that do and do not skip the final cutscene (The impetus for this question is that a run currently in verification skips the final cutscene.), there does not appear to be anything extra that happens when you finish all of the characters' paths.

Missouri, USACardsOfTheHeart8 years ago

The 1P Stadium main categories are currently being converted to subcategories under a main 1P Stadium category. Until LiveSplit supports the variables, the World Record functionality within LiveSplit for these categories will be broken. Apologies for any inconvenience.

Missouri, USACardsOfTheHeart8 years ago

You can get rid of the stop timer in this game by pressing B, A, L, L at the first intro screen. Since this is not standard, it is banned from most categories. This notice is here because it was not explicitly stated in the rules before now. Apologies for any confusion.

Missouri, USACardsOfTheHeart9 years ago

I noticed that the SDA run of this game has not been posted here and it appears to be faster than any of these times. I wanted to add the time myself, but I cannot submit it.

http://speeddemosarchive.com/MarioTennisPowerTour.html

This is any% singles. I measured the real-time as a 1:13:45, IGT 1:14:55.

About CardsOfTheHeart
Joined
10 years ago
Online
today
Runs
522
Games run
Pokémon Puzzle Challenge
Pokémon Puzzle Challenge
Last run 5 years ago
86
Runs
Pokémon Puzzle League
Pokémon Puzzle League
Last run 6 months ago
85
Runs
Tetris Attack
Tetris Attack
Last run 3 months ago
58
Runs
Puyo Pop
Puyo Pop
Last run 6 years ago
34
Runs
Panel de Pon
Panel de Pon
Last run 2 years ago
24
Runs
Yu-Gi-Oh! The Falsebound Kingdom
23
Runs
Tetris Attack (Game Boy)
Tetris Attack (Game Boy)
Last run 5 years ago
22
Runs
Games followed
Kirby's Avalanche
Kirby's Avalanche
Last visit 1 year ago
2
visits
Pokémon Puzzle League
Pokémon Puzzle League
Last visit 2 months ago
2,951
visits
Tetris Attack
Tetris Attack
Last visit 2 months ago
2,411
visits
Pokémon Puzzle Challenge
Pokémon Puzzle Challenge
Last visit 3 months ago
2,171
visits
Panel de Pon
Panel de Pon
Last visit 1 year ago
826
visits
Mario Golf: Advance Tour
Mario Golf: Advance Tour
Last visit 1 year ago
642
visits
Yu-Gi-Oh! Forbidden Memories
Yu-Gi-Oh! Forbidden Memories
Last visit 1 year ago
618
visits
Yu-Gi-Oh! The Falsebound Kingdom
561
visits
Games moderated
Tetris Attack
Tetris Attack
Last action 3 months ago
307
actions
Pokémon Puzzle League
Pokémon Puzzle League
Last action 6 months ago
278
actions
Pokémon Puzzle Challenge
Pokémon Puzzle Challenge
Last action 9 months ago
120
actions
Sort the Court!
Sort the Court!
Last action 11 days ago
67
actions
Panel de Pon
Panel de Pon
Last action 4 months ago
54
actions
Winnie the Pooh's Home Run Derby!
Winnie the Pooh's Home Run Derby!
Last action 5 months ago
50
actions
Yu-Gi-Oh! The Falsebound Kingdom
Yu-Gi-Oh! The Falsebound Kingdom
Last action 1 year ago
33
actions
10-Yard Fight
10-Yard Fight
Last action 2 months ago
29
actions