Hmmm. I want to say yes, given the rule page for it links directly to the glitched rules
https://mcbe.wtf/rules/catext/beta/
Though it does mention "rsg" (Random Seed Glitchless).
(That whole line should probably be reworded or removed some time)
The rules for Pre-1.0.4 are also a bit unclear, but I'd also assume glitched Any%
It's a mix of a couple of reasons. For one the game runs during loading screens sometimes, so retiming it manually is not practical. No one has made a load remover yet, and if they did realistically it would only work on Windows 11, and bedrock runs on many more platforms. So for consistency and simplicity RTA is used
Yes. The game updates constantly and so does world generation. The same seed on the same version on the same platform should lead to the same world. If the version gets updated the seed will not lead to the same world anymore
RTA is used for all categories on Minecraft Bedrock and it's category extension page
- Submit your run under the host’s platform.
The relevant part of the rules is here
Again, we aim for 3 weeks, so 10 days is perfectly within that target. No need to be impatient
The quality of the run is not that relevant to how difficult it is. As long as it's roughly 30 fps and you can clearly see all the wood items it's perfectly ok. It just takes time due to the size of the queue and availability of the examinerse
Anyway, I took a look at your run as well
Hi. As a policy we try to aim for a 3 week maximum wait time. Of course it depends on the availability of moderators and other factors, so this target isn't always met.
In any case, I examined your runs. Thanks for letting us know
No. In addition touch screen players do not compete with Console or PC players
We do allow a limited set of key bindings, which you can read about in the rules
https://mcbe.wtf/rules/global/#:~:text=A%20key,crouch
I believe a couple runners use https://github.com/keymapperorg/KeyMapper but you'd have to ask them for instructions or help not covered through their official documentation
@TrulyZoomin That achievement is not required for completing 100% category. Check out the rules
https://mcbe.wtf/rules/fullgame/hundo/#:~:text=Passing%20the%20Time
I am pretty sure they used a video editor after recording the run
Hi, the rules as of now do not allow the use of copying worlds. All worlds must be newly created
All videos must show the world creation process and the runner entering the newly created world.
https://mcbe.wtf/rules/global/#:~:text=All%20videos,created%20world.
Not posting a 3 letter post is literally 1984 smh. Now the fat cats will get so much more money because I have to type 4 letters at least for every forum post
Oh how you showed it to them by editing your post first! GG Well Played
Did you really get the game through the way described in the article above? Because that doesn't look like an error that would show up normally
I've tested this on Android 15 (Google Pixel 9) with version 943160002, which should be close enough to your phone (both devices seem to be arm64-v8a)
What is the concrete error you are getting?
What Minecraft version, Android version, and mobile device does this issue occur on?
Lately it's been difficult to run old versions of the game on recent Androids
This guide-thing may help you out with that
No, emulators are not allowed. Check out https://mcbe.wtf/rules/platform/