Thank you for your response. I tested out a few tentative runs (and yeah, Bumpy Ride is harder than I remembered lol), and it seemed like most of the achievements were short enough to not offset the time too much. If someone skilled in both categories (not me... yet) attempted it, I think it has a lot of potential. On another note, I noticed something strange on the CoolMath games version. I still can't remember why I chose to open the objectively worst version of the game, but I noticed some really cool stuff. For one, the Duplicator has returned, and is playable again (ngl I was so ecited for this, I 100% most of the game with him back on Flash). Also, the U-Tunnel, and by extension the D-Tunnel are just... gone. This must have been an update, which could mean a new, easier, earlier achievement could be added soon. Whatever the case, I do believe that Bunny will someday be used for the peak any% run. Your reply is much appreciated, thank you for the info!
None of you know me, but I watched a speedrun video the other day that got me thinking. Since the Bunny can be unlocked at 8 achievements, would it be possible to unlock it early enough in the run to make a difference? The routing should enable for
Dodge The Squares
Isn't That Cheating?
Keep It Simple
Coming Full Circle
The Conscientious Lizard
A Breath Of Fresh Nothing
I imagine Galactic Vandalism would be possible, if at the very end of Level 10 you crumble all the tiles, and add a few more along the way.
A Bumpy Ride
This leaves about 10 levels for Bunny, which should drop the run time down a fair amount. Thoughts?