Using any glitches to win as possible.
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In web version, you can open the console (element) with game's code. There, you can find the "onclick="clipClick(1)" part inside the "Make Paperclip" button. The number 1 can be swapped for arbitrarily large one - allowing to turn entire spool into paperclips in single clip.
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Autoclicker can press buttons faster.
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You can use variety of Console scripts to automate actions. For example, script to automate Quantum Computers:
quantum = setInterval(function() { if(qChips.reduce(function(acc, item) { return item.active ? acc + item.value : acc;}, 0) > 0) qComp();}, 1);
If cheated right, I would guess you can finish the game in 2 minutes. While it would be fun to do, I don't see how relevant it would be to add a new category where everyone would have the same time.
If you think it's relevant, make a video and share it first.
Besides, maybe we should make a Forum place, for sharing all sorts of cheats and scripts? To:
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Make casual play easier;
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Make it easier to detect cheats (it's easier to detect something you are familiar with);
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Could be useful, when Cheats% or Glitched% gets created.
This is already the forum and there is a place for Guides that can you add stuff.
You make good points with Any% Glitched, would help to detect wrong runs that someone cheated since it's running in a web browser and it's really easy to cheat, everything is just javascript.
You have my vote to add this new category but I'm not the moderator here.
Correct about Guides. But i thought about sharing cheats, so we could then add them to Guides. After all, i don't know all of them.
For example - a script, what would automatically press the "Make Clips" button. But even more robust, is to edit Swarm Slider: set Minimum to arbitrarily small number, and Maximum to arbitrarily large number. Then move slider a few times around. Cue lots of clips and lots of gifts.
https://pastebin.com/Eyw42k89 https://universalpaperclips.fandom.com/wiki/Cheats https://universalpaperclips.fandom.com/wiki/Cheats
I found a few, but didn't figured out how to use them. Could be useful for Cheats%/Glitched%.
Therefore, the difference between them, is what Glitched% forbids use of cheats programmed into game by developers, but allows anything else (autoclicker, arbitrary code execution, scripts). Cheats% allows all glitches and pre-programmed cheats.