Speed glitch
10 days ago

Hello, everyone.

I've just tried the speed glitch in the Special Edition, and it seems to work, at least with new graphics. I've never done any runs with classic graphics, so I can't compare there.

I use an audio cue to know when to skip the intro. Seems to be the same as in the original game: right after four consecutive notes sound.

It looks like none of the runs of this game use it, so I'm saying it just in case it wasn't known.

Edited by the author 9 days ago
GrubbyD, frozenspade, and thewoofs like this
New York, USA

Hey there, interesting! Runners of the 'classic' version of the game use the LucasFilm twinkle as the visual cue for the trick, rather than the audio cues. As there's no LucasFilm logo on SE, it was never thought to have been a thing- or at least that was my understanding. Other runners can keep me honest, but the trick works because the game changes it's speed to make those twinkles look the way they do.

I did a very hasty test and it does look like you're right, that's very cool! I did some quick timings from archway to archway in Melee Town:

  • 7.1 (DOS w/speed glitch, ScummVM 2.9)
  • 7.8 (SE w/speed glitch as described by saruya, but in classic gfx)
  • 7.6 (SE, w/speed glitch as described by saruya, but in new gfx)
  • 9.3 (SE, as is, with new gfx)
  • 9.1 (SE, as is, with old gfx)

I only did a couple tests of each so it's not totally rock solid, but it's clear that there will be lots of accumulated timesave there for the taking should you take advantage of the glitch for a full run. Amazing find!

For other runners clarity- I managed to get this after the flurry of 4 notes following the bass tone at the beginning, which makes sense as that's when the logo would 'twinkle'.

Utah, USA

This requires further testing, BUT if what I am reading is correct and there is a speed disparity between Classic and Special graphics that will have some interesting implications for the runs going forward. ALSO interesting to see that Special Graphics may be faster with speed glitch and slower without it.

My two cents regarding speed comparisons between classic graphics and new graphics with the speed glitch:

  • From the window next to the "Re-elect Governor Marley" poster to the lookout point: 6.17 seconds with the old graphics and 6.25 seconds with the new graphics
  • From the entrance of the lookout point to the exit: 4.38 seconds with classic graphics and 4.41 seconds with new graphics
  • On the map, from the lookout point to the island: 11.32 seconds with classic graphics and 11.40 seconds with new graphics

So the classic graphics seem to be faster here. However, these are areas where there's no scroll involved, so it might be different in other places.

Edited by the author 22 hours ago
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