Rules
7 years ago
Florida, USA

So i wanna start going for some more runs so i kinda wanted to get some established rules made.

Any% :

  • Run starts when you choose Industrial in level select
  • Must ride to level exit to complete level
  • Run ends when final cutscene plays

NG+ :

  • Timer starts after you hit X in Industrial¤

  • Must wait till score turns green to exit level

  • Using pause to exit level is allowed but you must use the exit in the final competition to end/win the comp and finish the run

    I think for NG+ it makes no sense to ride to exit since you don't need to get the tricks to complete the level. And its faster. ¤I started timer on the first X press after industrial loads because its the first time you gain control of your character but using the level select method seems more consistent so i think that should be the standard. Other than that i think these are solid for now.

II3URNZ likes this
Overijssel, Netherlands

I would love to see a Pro Skater category since it's quite tricky to get some of the scores in later levels. Unfortunately, nobody is really running this game but so I understand if you don't want to create all manner of additional categories for a dead game.

Overijssel, Netherlands

Cool, I will take a shot. If I got a run together should I post it to the forums first so you can make a category?

Overijssel, Netherlands

I had a little more free time than expected today, so here is the Pro Skater run, coming in at 19:57. Which is faster than expected I would end up :D. Had a weird window glitch in the S.F. contest but finally added some music to my runs to make it a little less silent.

spacepete and FunkySteve like this
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