Definitive guide for Jonathan Kane: The Protector
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Definitive guide for Jonathan Kane: The Protector
Updated 1 year ago by Mekarazium

This guide was written by the collective effort of following runners: @Seifer, @DevastatorOne, @Fennec, @coyotl, @meliodas, @Vlad2D

**Mansion Codes: ** 7539 - kitchen bomb 2873 - library bomb 9362 - hall bomb

**Console Commands: ** All the commands can be written in ar.cfg to trigger them on launch

drawfps 1 - Shows FPS in top right corner god 1 - Grants Immortality mucha 1 - Grants noclip drawstickmarkers 1 - Shows all the cover locations sectorshowall 1 - Fully loads the map globalgametime (any number) - Increases the gamespeed by an amount

**Glitches: ** Cover Glitch - While in a cover, hold Back + Forward. The longer you hold these two buttons, the higher you'll get. Launches 4 units per frame. Fall Damage Cancel - Allows you to fall from any height. Has some quirks to it. To use it, jump before covering, then do a regular Cover Glitch. Hold Shift + Forward for more momentum. You can also jump right before you hit the floor and it will also cancel fall damage, but it's obviously much harder to do. Grenade Glitch - Throwing a grenade against the wall will clip the grenade inside. Also, if you reload with the grenade already thrown, it will explode on the ground.

Techniques: Turning off all sounds will skip most of dialogues in cutscenes and will save roughly around 5 minutes. Reload Cancel - If you cover during a reload animation, you'll instantly finish reloading. Silent Hop - Sprint + Jump + Crouch allows the player to crouch during the jump. Very helpful during stealth sections of the run. Bullet Heal - Slowing the time down with abilities will not slow down HP or Stamina regeneration. Enemies won't deal any damage to you if you are close enough.

Movement Speed

Game stats
Followers
6
Runs
8
Players
13