Category Reorganisation
1 year ago
Cumbria, England

Following Mod discussion I have effected a streamlining to game category/subcat presentation. We've also made a timing change: Mayhem Mode runs now begin when you choose your first character - no more RNG fail pain. I've retimed all the old runs to reflect this.

For Mayhem Mode, we have a sub for Lab, any map, and Cycle Levels now, so former and new non-Lab times have a place. I also added a marathon mode: win at 8 maps with just 1 team and its extra character, but when a character dies you can't use them across the run anymore.

For teams I've opened up TvT and AvA, added 8s for using the unlocked characters, and made all of them non-obsoleting variables. So currently, we have all runs of the same difficulty/map in the same tab, to avoid a huge number of selection dropdowns, however, when you view the board you can filter by these subcategories as you wish. The aim is to promote more runs with less eye-time. Feel free to do TvT and AvA runs and explore other maps.

I've renamed Strategy First 5 Maps as Strat5, and the full game as 100%. Eventually when we route everything we can create a true 100% category including full rounds of the 6 game options at each difficulty.

I'm very open to feedback on how this new layout looks, particularly whether runners prefer the teams to be a dropdown. Thanks!

Edited by the author 1 year ago
California, USA

Looks great! I was thinking that there were a few too many categories so its good to see its more streamlined now :D

petaQ likes this