timing by loads removed?
I just recently came back to attempting speedruns of the game (PC current patch), and I've noticed a huge difference in load times when entering the haunted house. current WR has a load that's only around 5s, but my loads were anywhere from 10s up to almost 14s. Personally I think with this we should add loads removed as a timing method, so PC players are only competing against pure gameplay rather than load rng and hardware advantages.
Frightmare likes this
That sounds like a great idea. If anyone knows how to make a load remover, that'd be even better. You could start the timer when you start the game, and it'll kick in on first movement.
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